-
Notifications
You must be signed in to change notification settings - Fork 1
Add custom frame range support for local rendering #132
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
base: develop
Are you sure you want to change the base?
Changes from all commits
d91b922
476d32f
c1ab810
9fbe351
8813e5d
dd97e28
ff51562
2e113bb
ebe08da
4127c20
2249e81
e6e48d6
492004b
0f38a37
3f58cdb
6267bba
48a13e0
b00226a
944d506
ba0d366
a5bb473
6a32413
4aa7040
80cfbe7
4024560
ea91cfd
a0e7ad0
48812e1
4e504aa
8a70eba
c31a3d1
f5de5af
87e8ebb
6ddfc05
8d8e0e9
f1035a8
5868d9b
34a3fa2
38b3a68
83e6692
e5a4bab
ecc9991
67e2d2b
d2135c7
File filter
Filter by extension
Conversations
Jump to
Diff view
Diff view
There are no files selected for viewing
|
Member
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. not really related to this PR but I am wondering why are we filling handles here explicitly.
Member
Author
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This is filled to ensure for the validation in frame range as the frame range data in 3dsmax workflow (I mean other than render product type) are based on We can move discussion as another github issue as I also noticed that
Member
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. No, we should render the full range. The handles metadata on this instance means that the handle frames are included in this output. If you don't want to render the handles, then the instance should not have handles set. But what we render and produce, should include handles. |
Uh oh!
There was an error while loading. Please reload this page.