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Music can rarely be felt #1345
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accessibilityAnything related to accessibilityAnything related to accessibilitymusicRelated to music, tracks, and notes.Related to music, tracks, and notes.needs designWhen an enhancement is not yet designedWhen an enhancement is not yet designedneeds researchAn enhancement that requires academic research (6+ months of study and invention)An enhancement that requires academic research (6+ months of study and invention)outputAnything related to program outputAnything related to program output
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accessibilityAnything related to accessibilityAnything related to accessibilitymusicRelated to music, tracks, and notes.Related to music, tracks, and notes.needs designWhen an enhancement is not yet designedWhen an enhancement is not yet designedneeds researchAn enhancement that requires academic research (6+ months of study and invention)An enhancement that requires academic research (6+ months of study and invention)outputAnything related to program outputAnything related to program output
What are you trying to do that you can't?
We currently vibrate
Musicoutput if supported by the vibration API, but it only really works for Android mobile devices. That greatly limits the devices on which one can feel music.What is your idea?
The gamepad API is widely supported and more expressive. Let's design a mapping from music to gamepad vibration.