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fix dropped and late audio in macos recordings - #1088
Kevin-Liu-01 wants to merge 4 commits into
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The capture helper discarded an audio buffer whenever the AAC writer input reported it was not ready, and AVAssetWriter joined the remaining buffers end to end. Each discarded 20 ms buffer shortened the track and left a click at the splice, so system and microphone audio ran shorter than the video and drifted out of sync. Audio shared one serial queue with video, and the window-crop render held it long enough to deliver audio in bursts the writer refused. - Receive system and microphone audio on their own queue. - Write each source to a timeline track that places every buffer at its timestamp, fills delivery gaps with silence, trims overlap, and pads the track to the end of the recording. - Encode sidecars synchronously with AVAudioFile and queue inline audio until the writer accepts it, so no buffer is dropped. - Convert microphone buffers from the device's native format to 48 kHz stereo. - Resume on the host clock, so audio after the countdown is kept even when the screen has not changed yet. - Serve the .m4a sidecars from the local media server. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ScreenCaptureKit sends no frames while the screen does not change, and the recording ended two seconds after the last frame. Talking over a still slide cut the end of the audio. The last frame is now written again once a second while the screen is still, and the recording ends at the stop with the last frame held up to it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The export decodes each audio file with WebCodecs and keeps every decoded sample. An AAC decoder first emits the encoder's priming, 2112 samples at 48 kHz, which the container marks as coming before the stream's start. Keeping it put exported audio 44 ms behind the video, while the editor preview, which plays through Chromium's own decoder, was in sync. Drop the frames that decode before the stream's start time. Exports of a flash-and-beep test recording now match the source offset within a millisecond. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Included review availability: This review used your included allowance. Your plan provides up to 10 included reviews per hour; 8 remain after this review. 📝 WalkthroughWalkthroughThe macOS recorder maps video and audio to a shared timeline and writes aligned audio tracks through recording finalization. The media type map includes ChangesmacOS capture timeline
Exporter priming-frame handling
Priority: ⬆️ High Estimated code review effort: 4 (Complex) | ~45 minutes Change: Bug fix · Severity of issue fixed: Medium Sequence Diagram(s)sequenceDiagram
participant CaptureStream
participant RecordingClock
participant AudioTimelineTrack
participant AudioWriter
CaptureStream->>RecordingClock: Map sample timestamp to recording timeline
RecordingClock->>AudioTimelineTrack: Provide timeline timestamp
AudioTimelineTrack->>AudioWriter: Write aligned audio buffers
Suggested reviewers: Merge Risk: ⚪ Minimal · up to The change adds shared-timeline audio alignment for macOS recordings and priming-frame trimming on export. No unresolved merge-blocking risk is evident from the supplied review evidence. Security Architecture ReviewSecurity architecture risk: 🔵 Low · up to Capture permissions and recording destinations remain unchanged. The main identified risk is that prolonged encoder backpressure can accumulate queued audio without a limit, potentially exhausting memory and losing the recording. Retained concerns
Security review detailsSecurity Blast Radius
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🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
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Inline comments:
Review comments at @electron/native/ScreenCaptureKitRecorder.swift:
- Around line 261-265: Update the inline-audio handling in write(_:) so it does
not enqueue sample buffers when inlineWriter is missing or has failed, been
cancelled, or completed; clear pendingInline in those states to release queued
buffers. Also bound pendingInline growth during silence filling or tail padding,
discarding excess buffers and warning when the cap is exceeded.
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electron/mediaTypes.tselectron/native/AudioTimelineTrack.test.tselectron/native/ScreenCaptureKitRecorder.swiftelectron/native/ScreenCaptureKitRecorder.test.tssrc/lib/exporter/audioMediaProcessor.tssrc/lib/exporter/audioProcessorShared.test.tssrc/lib/exporter/audioProcessorShared.ts
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a failed, cancelled or finished writer never takes audio again, so the track now clears its queue instead of holding every later buffer in memory until the recording stops. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
my recordly recordings kept coming out with garbled audio, so i dug into why.
each bar is one of my recordings in 1.4.0. red is how much of the system audio is missing, anywhere from 0.6% to 72%. the last bar was recorded with this branch.
what was going on
macos hands recordly audio in small chunks, many times a second, and recordly passes each chunk to an aac encoder. when the encoder was busy, recordly threw the chunk away.
AVAssetWriterthen joined the chunks that were left end to end, so the audio came out shorter than the video, clicked at every join, and drifted further out of sync the longer i recorded.window recordings were the worst, because the slow per-frame window crop ran on the same queue as the audio and held it up.
a test app played a rising tone while each build recorded a busy window. upstream lost 648 ms of it in 14 seconds. this branch lost 2 ms.
what this changes
.m4afiles are written synchronously, so a busy encoder never costs any audio.m4a, so the editor can load these files ([Bug]: macOS mic sidecar (.m4a) is blocked by the media allowlist, so #912 still reproduces #1016)i checked exports with a test window that flashes and beeps at the same moment. exported audio now matches the recording within 1 ms, and a 5.5 minute export of a real recording lines up with its source everywhere i checked.
how to check
npx vitest run electron/native src/lib/exporter. on macos this also compiles the swift audio track and checks gaps, overlaps and mono micsffprobe -v error -show_entries stream=codec_type,durationon the.mp4and the.m4afiles. on 1.4.0 the audio is shorter. on this branch they match within a framenpm run build:native-helpersbuilds themrelated
.m4aproblem.m4afix. i'll drop mine if one of them lands firstScreenCaptureKitRecorder.swift, so i'll rebase whichever lands second🤖 Generated with Claude Code
Summary by CodeRabbit
Bug Fixes
.m4aaudio files.Improvements