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MAIN Blocks

BLOODWIING edited this page Aug 13, 2021 · 2 revisions

AMG!Blocks

This is where you can find a lot of information about how AMG!Blocks work and how to use them.

AMG!Blocks are BMG's unique programming language that you can use in JSON. Each JSON object is called a "block". There are multiple types of blocks, only a few can be used in certain parameters.

To aid you with writing AMG!Block code, there is a publicaly available schema for them, please add this schema to your json files:
https://github.com/thedonciuxx/BrawlMapGen/blob/master/schemas/amg-mark.schema.json

Here's the change log for AMG!Blocks: Link


BLOCK TYPES

As mentioned previously, there are multiple types of AMG!Blocks. Here's the list of them:


LISTS OF BLOCKS

If you wanted to scroll though every single type of block, here's where you can:


DESCRIPTIONS

🞜 ACTION

Is runnable, does some form of action and even though yields a value, can't be used as a value block.

List of ACTION blocks: Link


🞜 CONDITION

Is solvable, solves the inputs to yield a boolean output, these can be chained however wanted, they always can have their own type as an input along with any other VALUE Block. There are only a few exceptions for blocks.

⬦ COMPARATIVE

These types of CONDITION blocks, depending on the actual block, can have any or a few types as the inputs, but both inputs must have matching types, the operators that can be used in these blocks are all comparative, such as EQUALS, LESS, etc.

⬦ LOGICAL

These types of CONDITION blocks have 2 boolean inputs, the operators that can be used in these blocks are all logic-based, such as AND, OR, XNOR, etc.

List of CONDITION blocks: Link


🞜 VALUE

Is readable, they have a value type (Null, Number, String, Boolean, Color, Object) and, depending on where it's used, can be read differently.

A Number type can be converted to a Color type if needed. The object type means that the Value needs to be calculated first, as if there was a MATH Block in it.

⬦ MATH

These types of VALUE blocks can solve Number or Color equations. These blocks can help you get the number you need by calculating. Most blocks take 2 inputs and accept Numbers or Colors, only a few blocks are exceptional). If any input of a math block is of a Color type, then it will yield a Color output.

List of VALUE blocks: Link

BMG WIKI

DOCUMENTATION

CHANGE LOG

BEHIND THE SCENES

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