I don't think there's any original levels that use this, but Sprite objects can actually be placed as things in level creation, but they won't appear correctly in 3D preview, instead being drawn as a default cube like a ghost object with no 3do would.
Likewise, I think it would be useful for LOD models to appear in 3D preview as it could both help visualize LOD distance settings and could bump framerates in extreme scenarios.
I don't think there's any original levels that use this, but Sprite objects can actually be placed as things in level creation, but they won't appear correctly in 3D preview, instead being drawn as a default cube like a ghost object with no 3do would.
Likewise, I think it would be useful for LOD models to appear in 3D preview as it could both help visualize LOD distance settings and could bump framerates in extreme scenarios.