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Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,7 @@
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Difficulty.Utils;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Scoring.Legacy;
using osu.Game.Utils;
Expand All @@ -31,11 +32,13 @@ protected override PerformanceAttributes CreatePerformanceAttributes(ScoreInfo s
{
var catchAttributes = (CatchDifficultyAttributes)attributes;

num300 = score.GetCount300() ?? 0; // HitResult.Great
num300 = score.Statistics[HitResult.Great];
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num100 = score.GetCount100() ?? 0; // HitResult.LargeTickHit
num50 = score.GetCount50() ?? 0; // HitResult.SmallTickHit
numKatu = score.GetCountKatu() ?? 0; // HitResult.SmallTickMiss
numMiss = score.GetCountMiss() ?? 0; // HitResult.Miss PLUS HitResult.LargeTickMiss
numMiss = Math.Max(0, score.GetCountMiss() ?? 0); // HitResult.Miss PLUS HitResult.LargeTickMiss

double scoreMaxCombo = Math.Clamp(score.MaxCombo, 0, catchAttributes.MaxCombo);

// We are heavily relying on aim in catch the beat
double value = DiffUtils.Pow(5.0 * Math.Max(1.0, catchAttributes.StarRating / 0.0049) - 4.0, 2.0) / 100000.0;
Expand All @@ -52,7 +55,7 @@ protected override PerformanceAttributes CreatePerformanceAttributes(ScoreInfo s

// Combo scaling
if (catchAttributes.MaxCombo > 0)
value *= Math.Min(DiffUtils.Pow(score.MaxCombo, 0.35) / DiffUtils.Pow(catchAttributes.MaxCombo, 0.35), 1.0);
value *= Math.Min(DiffUtils.Pow(scoreMaxCombo, 0.35) / DiffUtils.Pow(catchAttributes.MaxCombo, 0.35), 1.0);

var difficulty = score.BeatmapInfo!.Difficulty.Clone();

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Original file line number Diff line number Diff line change
Expand Up @@ -35,8 +35,8 @@ protected override PerformanceAttributes CreatePerformanceAttributes(ScoreInfo s
countGood = score.Statistics.GetValueOrDefault(HitResult.Good);
countOk = score.Statistics.GetValueOrDefault(HitResult.Ok);
countMeh = score.Statistics.GetValueOrDefault(HitResult.Meh);
countMiss = score.Statistics.GetValueOrDefault(HitResult.Miss);
scoreAccuracy = calculateCustomAccuracy();
countMiss = Math.Max(0, score.Statistics.GetValueOrDefault(HitResult.Miss));
scoreAccuracy = Math.Clamp(calculateCustomAccuracy(), 0, 1);

double multiplier = 1.0;

Expand Down
5 changes: 3 additions & 2 deletions osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs
Original file line number Diff line number Diff line change
Expand Up @@ -78,8 +78,8 @@ protected override PerformanceAttributes CreatePerformanceAttributes(ScoreInfo s
usingClassicSliderAccuracy = score.Mods.OfType<OsuModClassic>().Any(m => m.NoSliderHeadAccuracy.Value);
usingScoreV2 = score.Mods.Any(m => m is ModScoreV2);

accuracy = score.Accuracy;
scoreMaxCombo = score.MaxCombo;
accuracy = Math.Clamp(score.Accuracy, 0, 1);
scoreMaxCombo = Math.Clamp(score.MaxCombo, 0, osuAttributes.MaxCombo);
countGreat = score.Statistics.GetValueOrDefault(HitResult.Great);
countOk = score.Statistics.GetValueOrDefault(HitResult.Ok);
countMeh = score.Statistics.GetValueOrDefault(HitResult.Meh);
Expand Down Expand Up @@ -123,6 +123,7 @@ protected override PerformanceAttributes CreatePerformanceAttributes(ScoreInfo s

effectiveMissCount = Math.Max(countMiss, effectiveMissCount);
effectiveMissCount = Math.Min(totalHits, effectiveMissCount);
effectiveMissCount = Math.Max(0, effectiveMissCount);

if (effectiveMissCount > 0)
{
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Original file line number Diff line number Diff line change
Expand Up @@ -41,7 +41,7 @@ protected override PerformanceAttributes CreatePerformanceAttributes(ScoreInfo s
countGreat = score.Statistics.GetValueOrDefault(HitResult.Great);
countOk = score.Statistics.GetValueOrDefault(HitResult.Ok);
countMeh = score.Statistics.GetValueOrDefault(HitResult.Meh);
countMiss = score.Statistics.GetValueOrDefault(HitResult.Miss);
countMiss = Math.Max(0, score.Statistics.GetValueOrDefault(HitResult.Miss));

clockRate = ModUtils.CalculateRateWithMods(score.Mods);

Expand Down
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