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mafia2online
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illusion-toolkit
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fix: an imported object brings textures its own archive does not hold
CI
#31:
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feat(cars): clone, substitute and export cars; a Build keeps XML and the shipped memory requirements
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feat: carry objects between archives, a Props panel, collision that follows imported scenery
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feat: alpha from Blender materials, a blended viewport pass, winter mirror for districts
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feat(mcp): tools that drive the map editor, actor import across archives, light placement
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feat: push materials made in Blender into the game (diffuse, normal/specular)
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fix: an imported object brings textures its own archive does not hold
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fix(viewport): crash props and meshes without normals are no longer drawn black
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feat(cars): clone, substitute and export cars; a Build keeps XML and the shipped memory requirements
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feat: carry objects between archives, a Props panel, collision that follows imported scenery
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feat: alpha from Blender materials, a blended viewport pass, winter mirror for districts
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feat: push materials made in Blender into the game (diffuse, normal/specular)
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feat(mcp): tools that drive the map editor, actor import across archives, light placement
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chore: update README.md
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Export native map patches and M2O resource manifests
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Export native map patches and M2O resource manifests
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Export native map patches and M2O resource manifests
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Export native map patches and M2O resource manifests
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Merge branch 'main' of github.com:hurfy/illusion-toolkit
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Merge pull request #1 from hurfy/feat/mcp-tool-surface
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Give the MCP server a real tool surface (39 tools)
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feat/mcp-tool-surface
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Give the MCP server a real tool surface (39 tools)
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feat/mcp-tool-surface
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feat: measure which axis is up, instead of trusting the labels
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#9:
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chore: update README.md
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#8:
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fix: drop the checksum from the release notes
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#7:
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