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In testing, I noticed moving around seemed to reload the chunk (or at least re-request data.) They appeared then. (I've noticed that on the server which implements my Remote Entities-based plugin.)
When using my custom spawning method (checking every tick for what needed to be spawned), however, the issue was absolved. Pretty sure it's something to do with Minecraft's chunk loading… which is garbage.
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kolinkrewinkel commentedon May 29, 2013
In testing, I noticed moving around seemed to reload the chunk (or at least re-request data.) They appeared then. (I've noticed that on the server which implements my Remote Entities-based plugin.)
When using my custom spawning method (checking every tick for what needed to be spawned), however, the issue was absolved. Pretty sure it's something to do with Minecraft's chunk loading… which is garbage.
kumpelblase2 commentedon Jun 30, 2013
it is fixed. At least to some extend, still have no idea why it does that.
See 2edb739
kolinkrewinkel commentedon Jun 30, 2013
Beautiful. Thanks.
confuser commentedon Aug 24, 2013
This is occurring again with the 1.8 Snapshot