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Document Rust core and WebGPU architecture brainstorm#305

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joesobo wants to merge 10 commits into
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t3code/gpu-performance-research
Draft

Document Rust core and WebGPU architecture brainstorm#305
joesobo wants to merge 10 commits into
mainfrom
t3code/gpu-performance-research

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@joesobo

@joesobo joesobo commented Jul 9, 2026

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Summary

  • Documents the exploratory Rust core architecture direction for CodeGraphy as an installed CLI/core with stdio, MCP, VS Code, SQLite, and plugin surfaces.
  • Captures WebGPU 2D graph renderer research, including what replacing react-force-graph would require.
  • Adds source-backed notes on WebGPU support, VS Code webview constraints, Obsidian Graph View inspiration, and renderer/layout precedents.

Validation

  • git diff --check HEAD~1..HEAD

Notes

This is exploratory documentation only, not an implementation plan or code change.

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changeset-bot Bot commented Jul 9, 2026

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⚠️ No Changeset found

Latest commit: 18a08ef

Merging this PR will not cause a version bump for any packages. If these changes should not result in a new version, you're good to go. If these changes should result in a version bump, you need to add a changeset.

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joesobo and others added 9 commits July 9, 2026 11:54
…nary payload path, plugin migration, perf budgets

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
…de unsupported

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
…e-graph usage

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
…esign

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
…settings/shipping gaps

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
…plan + Rust setup walkthrough

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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