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[Feature] Adjust locomotion function for dynamic kick - #28

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hiikariri wants to merge 25 commits into
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feature/adjust-function-for-dynamic-kick
Open

[Feature] Adjust locomotion function for dynamic kick#28
hiikariri wants to merge 25 commits into
masterfrom
feature/adjust-function-for-dynamic-kick

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@hiikariri

@hiikariri hiikariri commented Jun 23, 2024

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Description

Mainly change the function for positioning, so when dynamic kick is allowed, the range of pan and tilt is adjusted to allow wider range of pan tilt, thus making positioning easier. The tilt range is exponentially mapped because the relationship between pan and tilt for same ball distance from the robot, but different 'left-right' position is not linear.

This PR is together with:
Soccer
Keisan

and later on in akushon.

Type of Change

  • Bugfix
  • Enhancement
  • New feature
  • Breaking change (fix or feature that would cause the existing functionality to not work as expected)

How Has This Been Tested?

  • New unit tests added.
  • Manual tested.

Checklist:

  • Using Branch Name Convention
    • feature/JIRA-ID-SHORT-DESCRIPTION if has a JIRA ticket
    • enhancement/SHORT-DESCRIPTION if has/has no JIRA ticket and contain enhancement
    • hotfix/SHORT-DESCRIPTION if the change doesn't need to be tested (urgent)
  • I have commented on my code, particularly in hard-to-understand areas.
  • I have made the documentation for the corresponding changes.

Mobilizes and others added 16 commits May 16, 2024 22:09
…suiryoku into feature/adjust-function-for-dynamic-kick
…:ichiro-its/suiryoku into feature/adjust-function-for-dynamic-kick
…o-its/suiryoku into feature/adjust-function-for-dynamic-kick
@FaaizHaikal
FaaizHaikal force-pushed the feature/adjust-function-for-dynamic-kick branch from 188fbf4 to 7410719 Compare June 25, 2024 11:55
Comment thread src/suiryoku/locomotion/process/locomotion.cpp Outdated
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3 participants