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GeometryUtils.h provides a list of functions for performing 3D geometry computation, such as plane-to-plane or line-to-plane intersection. Here are the available functions:
Vectors
Angle between two vectors
Check if two vectors are in the same direction (angle < 90 degree)
Point
Projection point on plane
Nearest point on line
Line Segment
Extend line segment by length
Form longest line segment from a list of co-line points