3D Game Engine using C++
- Visual Studio 2022 or later
- Premake5
- Git (for submodules)
git clone --recursive https://github.com/heosumin518/BubbleEngine.gitgit submodule update --init --recursive- Download premake5.exe and place it in the project root directory (next to generate.bat and premake5.lua).
- Then run:
./generate.batAll build outputs are organized into ../Binaries, ../Libraries, and ../IntermediateObjects under the build/ folder.