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BUBBLE

3D Game Engine using C++


🔧 Build Instructions

Requirements

  • Visual Studio 2022 or later
  • Premake5
  • Git (for submodules)

Clone with Submodules

git clone --recursive https://github.com/heosumin518/BubbleEngine.git

If you forgot --recursive, run:

git submodule update --init --recursive

Generate Visual Studio project files

  1. Download premake5.exe and place it in the project root directory (next to generate.bat and premake5.lua).
  2. Then run:
./generate.bat

Output Structure (after build)

All build outputs are organized into ../Binaries, ../Libraries, and ../IntermediateObjects under the build/ folder.

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3D Game Engine

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