An SKSE plugin that subdivides Skyrim's landscape meshes at the engine level for smoother terrain.
Supports Skyrim SE, AE, and VR with a single DLL.
Contributors are welcome. You can build the project by running the buildRelease.ps1 powershell
script from a visual studio dev powershell prompt
AI usage is allowed and was used during the development of this plugin, however, all code merged must be approved manually and understood/verified fully by its author and this project's maintainers.