Full-stack developer in Barcelona. I build web products, 3D experiences and tools for AI coding agents.
- Contributing to Rust tooling for coding agents: claude-code-rust and muxel.
| Project | What it is |
|---|---|
| video2mocap | Video to production-quality skeletal animation (BVH/FBX) for Blender and Unreal. |
| raval-fighter | Pixel art arcade fighting game set in El Raval, Barcelona. HTML5 Canvas + WebAudio. |
| Apolos Bible | A desktop Bible study app built for focus, depth and collaboration. apolos.bible |
| co-creators | My Claude Code agents, installable in any project. |
| threejs-aim-trainer | The Three.js demo I kept developing into Redblock, an open source aim trainer and world builder. |
Merged pull requests in projects I don't own. Updated daily by a GitHub Action.
| Project | Merged PRs | Last merged | |
|---|---|---|---|
| srothgan/claude-code-rust A native Rust terminal interface for Claude Code |
⭐ 260 · Rust | 2 | 2026-10 |
| ProjectHax/muxel muxel is a GPUI-native multiplexer for coding agents |
⭐ 32 · Rust | 3 | 2026-10 |
| Redblock-Online/redblock-client First Open Source Aim Trainer and World Builder for FPS players. Built with Three.js to push the limits of skill and design. |
⭐ 24 · TypeScript | 31 | 2025-12 |
| Apolos-Bible/apolos-bible A desktop Bible study app built for focus, depth, and collaboration. |
⭐ 1 · TypeScript | 105 | 2026-09 |




