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A framework for Unity Editor Harmony patches

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SDK at Home

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Animator Background

Change the background of your animator, and customize it in different ways

Animator Transition Colors

  • Customize transition colors, based on a condition check
  • Show the incoming and outgoing transitions for a selected state

Simple Collider Transform Fields

Override default collider transforms easily

Toggleable Contact Gizmo

Allows you to toggle Contact Receivers and Contact Sender Gizmos on and off

Faster Physbone Gizmos

Lowers physbone gizmo performance cost, by drawing them in a more opzimized way

PhysBone Auto-Update in Play Mode

If you use an older SDK, and physbones don't want to refresh their values automatically, this fixes that for you

Animation Window Renaming

Allows you to rename root objects, and change targeted AAP parameters with F2 in the Animation window

Foldered Animation Clip Dropdown

Organizes the Animation window clips into folders

VRChat Account Manager

Stores your login data in an encrypted way, so you can log in with 1 click in any project with SDK at Home

Better Parameter Driver Dropdowns

Use the Unity Advanced Dropdown for Parameter Drivers, or a fully custom one

Expression Menu Additions

  • Edit your Expression menus with added functionality, like Rich Text formatting
  • Create a unique copy of the selected menu, including all sub menus inside

Tracking Control - Better UI

Makes it easier to tell which line you are hovering over

PlayAudio Multi-Edit Support

Allows you to edit multiple PlayAudio animator state behaviours at once

State Behaviour Copy/Paste

Adds Copy and paste options to state behaviours

Get the latest release here: Link
Or download it via VCC: Link

About

A framework for Unity Editor Harmony patches

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