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Sikku

A one-line logic puzzle. Draw a single unbroken line from 1 to the last number, touching the numbers in order, filling every open cell. Three rules, 150 hand-picked levels across six chapters, and a last chapter where the line you find is the only one that works.

Fifty levels free. One payment for the rest. No ads, no account.

App Store: coming soon Website & support: https://dresende.github.io/sikku/ Privacy policy: https://dresende.github.io/sikku/privacy.html

This repository hosts Sikku's public website (GitHub Pages). It is plain hand-written HTML with no build step and no dependencies.

The board in the hero is playable: it is level 14 of First Light, drawn as SVG and driven by a port of the app's own rules. Only that one level's checkpoints are inlined — never paste in levels.json or tools/levelgen/thread-prototype.html, because both carry all 150 levels and a view-source would give the game away.

The palette mirrors Shared/Theme.swift in the (private) app repo, and the rules, banner strings and haptic weights mirror GuideSheet.swift, PuzzleScreen.swift and Feedback.swift. If any of those change, update index.html to match.

Questions or feedback: dresende@thinkdigital.pt

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Sikku — a one-line logic puzzle. Draw one line from 1 to the last number, in order, filling every open cell. 150 hand-picked levels for iPhone and iPad.

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