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15 changes: 15 additions & 0 deletions addons/main/stringtable.xml
Original file line number Diff line number Diff line change
Expand Up @@ -412,22 +412,27 @@
<Key ID="STR_diwako_anomalies_main_anomaly_trees">
<Original>Floating trees</Original>
<English>Floating trees</English>
<Polish>Lewitujące drzewa</Polish>
</Key>
<Key ID="STR_diwako_anomalies_main_anomaly_trees_desc">
<Original>Harmless anomaly, rips trees out of the ground and makes them suspended in the air. Module needs to be placed near trees to work properly</Original>
<English>Harmless anomaly, rips trees out of the ground and makes them suspended in the air. Module needs to be placed near trees to work properly</English>
<Polish>Nieszkodliwa anomalia, wyrywa drzewa z ziemi i zawiesza je w powietrzu. Moduł musi zostać umieszczony w pobliżu drzew, by działać poprawnie.</Polish>
</Key>
<Key ID="STR_diwako_anomalies_main_anomaly_magma">
<Original>Magma</Original>
<English>Magma</English>
<Polish>Magma</Polish>
</Key>
<Key ID="STR_diwako_anomalies_main_anomaly_magma_desc">
<Original>Very dangerous anomaly, which flings super heated rocks at its victims which burst open and spew lava in an area.</Original>
<English>Very dangerous anomaly, which flings super heated rocks at its victims which burst open and spew lava in an area.</English>
<Polish>Bardzo niebezpieczna anomalia, która miota w ofiary rozgrzane skały, a te wybuchają, zalewając okolicę lawą.</Polish>
</Key>
<Key ID="STR_diwako_anomalies_main_anomaly_magma_addscorchmark">
<Original>Add scorch mark on ground</Original>
<English>Add scorch mark on ground</English>
<Polish>Efekt spalonej ziemi</Polish>
</Key>
<Key ID="STR_anomaly_blowout">
<Original>Blowout</Original>
Expand Down Expand Up @@ -1047,18 +1052,22 @@
<Key ID="STR_diwako_anomalies_main_settings_procedural_weight">
<Original>Single Random Weight:</Original>
<English>Single Random Weight:</English>
<Polish>Pojedyncza losowa waga:</Polish>
</Key>
<Key ID="STR_diwako_anomalies_main_settings_procedural_weight_desc">
<Original>Weight for single anomaly to be spawned. The higher the weight compared to the rest, the more likely this anomaly is chosen.</Original>
<English>Weight for single anomaly to be spawned. The higher the weight compared to the rest, the more likely this anomaly is chosen.</English>
<Polish>Waga pojedynczej anomalii do stworzenia. Im wyższa waga w porównaniu do innych, tym większa szansa na wybranie tej anomalii.</Polish>
</Key>
<Key ID="STR_diwako_anomalies_main_settings_procedural_weightCluster">
<Original>Cluster Random Weight:</Original>
<English>Cluster Random Weight:</English>
<Polish>Grupowa losowa waga:</Polish>
</Key>
<Key ID="STR_diwako_anomalies_main_settings_procedural_weightCluster_desc">
<Original>Weight for a cluster of anomalies of the same type to be spawned. The higher the weight compared to the rest of the cluster related settings, the more likely this anomaly type is chosen.</Original>
<English>Weight for a cluster of anomalies of the same type to be spawned. The higher the weight compared to the rest of the cluster related settings, the more likely this anomaly type is chosen.</English>
<Polish>Waga grupy/klastru anomalii tego samego typu do stworzenia. Im wyższa waga w porównaniu do innych ustawień grupy, tym większa szansa na wybranie tego typu.</Polish>
</Key>
<Key ID="STR_anomaly_contextMenu_setIgnore">
<Original>Set ignore anomalies and blowout</Original>
Expand Down Expand Up @@ -1106,26 +1115,32 @@
<Key ID="STR_diwako_anomalies_main_settings_blowout_blowoutClientHint">
<Original>"Am I safe" action reminder hint</Original>
<English>"Am I safe" action reminder hint</English>
<Polish>Podpowiedź "Czy jestem bezpieczny"</Polish>
</Key>
<Key ID="Str_diwako_anomalies_main_settings_blowout_blowoutClientHint_desc">
<Original>Shows a reminder hint about the "Am I safe" action when a blowout starts.</Original>
<English>Shows a reminder hint about the "Am I safe" action when a blowout starts.</English>
<Polish>Wyświetla podpowiedź o akcji "Czy jestem bezpieczny" podczas rozpoczęcia emisji.</Polish>
</Key>
<Key ID="Str_diwako_anomalies_main_blowoutSafeHint">
<Original>To figure out if you are safe from the blowout/emission, use the scroll wheel action named "%1"</Original>
<English>To figure out if you are safe from the blowout/emission, use the scroll wheel action named "%1"</English>
<Polish>By sprawdzić, czy jesteś zabezpieczony przed emisją, użyj akcji kółka myszy "%1".</Polish>
</Key>
<Key ID="Str_diwako_anomalies_main_blowoutSafeHintAce">
<Original>To figure out if you are safe from the blowout/emission, use the ACE self interaction named "%1"</Original>
<English>To figure out if you are safe from the blowout/emission, use the ACE self interaction named "%1"</English>
<Polish>By sprawdzić, czy jesteś zabezpieczony przed emisją, użyj interakcji ACE na sobie "%1".</Polish>
</Key>
<Key ID="Str_diwako_anomalies_main_settings_allowunitscreams">
<Original>Allow screams</Original>
<English>Allow screams</English>
<Polish>Włącz krzyki</Polish>
</Key>
<Key ID="Str_diwako_anomalies_main_settings_allowunitscreams_desc">
<Original>Some anomalies cause units to scream in pain. In case you do not want this, or it conflicts with some mod, you can disable that here</Original>
<English>Some anomalies cause units to scream in pain. In case you do not want this, or it conflicts with some mod, you can disable that here</English>
<Polish>Niektóre anomalie powodują, że jednostki krzyczą z bólu. Jeśli nie chcesz tej opcji, albo koliduje ona z innym modem, możeszą ją tutaj wyłączyć.</Polish>
</Key>
</Package>
</Project>