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Small speaker fix + Better portrait state debug overlay - #2816
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Previously the portrait of non-joined characters was not stored at all, which meant the portrait of speakers got lost when the style changed (even if it changed because the character had a style assigned). Now the portrait is saved, but the "joined" property is set to false and thus on load the character won't be joined.
This also adds a more in-depth overlay for the portrait state to the debug overlay (CTRL+D+SPACE).