A mini text based adventure game
Goal - Find a way to escape the cell before the monsters return and eat you.
Elements required:
- User (Inventory, location)
- Inventory (list of items)
- Room Tiles (Inventory, location, description index)
- Items (Name, description index)
- Description/repsonse library (directory of descriptions/prompts/responses)
Actions:
- Movement - Input w/a/s/d, check new tile, output description
- Look - Check present tile, output description
- Look at - Check item, output description
- Take - Inupt take/grab/steal item, check item, output either
- Check Inventory - Input I/i/inventory, output list of inventory items
- Throw
- Kick/attack/poke
Room Outline
| + | A | B | C |
|---|---|---|---|
| 1 | Bones and rat | scratchings on wall | Dark Corner |
| 2 | Half eaten sandwich | start | Cell Door |
| 3 | Thin Blankets (note in pillowcase) | slightly creaky floor | Really creaky floor and gravel |