Add support for the IN_FORMATS_ASYNC DRM property#2229
Conversation
Assisted-by: Claude:claude-sonnet-4.6 Signed-off-by: Naveen Kumar <naveen1.kumar@intel.com>
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Are there kernel patches necessary for this to work? I tried a few games (Hades II, Portal 2) on my MSI Claw and none seem to tear, even with this PR. The same in-game settings on AMD do tear. |
Is there another way to test this using a standalone Gamescope binary? Currently, vkcube fails with the following logs::
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I'll have to check locally, as usually I just use our standard gamescope-session setup on SteamOS for testing tearing. |
This property lets the driver specify which format+modifier combinations are actually supported with tearing, and we use that in the dmabuf feedback to make tearing work in more cases (with sync fallback) - matching the approach taken in KWin.