You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
AlexanderMcCord edited this page Sep 21, 2022
·
3 revisions
The script controls all the audio from the game. For the background music, there is a simple fade effect on changing between the two backgrounds.
If you want to play a sound effect, just call the AudioManager.Instance.PlaySound(...) function, passing in the desired audio clip and a volume level with a default volume of 1.0 (on a scale from 0.0 to 1.0), which is the max level: