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gfx: TextureDesc logical size, for a texture with more pixels than th… - #7
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Adubbz merged 1 commit intoOct 15, 2026
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…e game addresses CreateTexture takes the size draws address the texture at (u, v in logical texels) separately from the image's pixel size, as render targets already have. A redrawn texture with four times the pixels then takes the same draws. Both default to 0, the image's own size, so existing callers are unchanged.
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…e game addresses
CreateTexture takes the size draws address the texture at (u, v in logical texels) separately from the image's pixel size, as render targets already have. A redrawn texture with four times the pixels then takes the same draws. Both default to 0, the image's own size, so existing callers are unchanged.