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Ccr 51a2aedb 0fb7jy - #195

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Jeffiest wants to merge 409 commits into
TheMoonPeople:masterfrom
Jeffiest:ccr-51a2aedb-0fb7jy
Closed

Jeffiest wants to merge 409 commits into
TheMoonPeople:masterfrom
Jeffiest:ccr-51a2aedb-0fb7jy

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Jeffie and others added 30 commits October 10, 2026 21:18
The enumerators promote to int in every one of these uses.
Jeffie and others added 29 commits October 11, 2026 13:09
… a frame, as retail's per-frame Z clear does
…es that share a model do not draw each other's pose
The skinning guard rejected any bone whose frame number was 32 or
more, so Max's hand and ankle bones (41..78) kept identity skin
matrices and never deformed; the left hand stayed in its inward
bind pose. Bound against the frame table size, as retail does.
DC_CRASH_TRACE=1 installs a filter (crash_trace.cpp) that writes the
faulting instruction and a raw backtrace; each frame carries its
load-relative offset for llvm-symbolizer.

charasetup.cpp's mem_table sizes the character stacks in PS2 blocks,
and the host's mgCFrame/mgCFace are wider, so Monica's skin overran its
40000-block stack, mgCMemory::Alloc returned NULL and CreateFace
dereferenced it. GetCharaMemAllocPtr and GetCharaMemAllocSize are
overridden with every size doubled, and BuffCharacter grows from
~2.3 MB to ~4.6 MB, which the main buffer holds.
Preserve implemented host systems and compatibility checks while integrating the upstream SDK, platform build routes and CI. Resolve bootstrap conflicts and isolate the Windows SDK thread symbol.
Takes upstream's tree as it is. The fork's October host-override port is
superseded by upstream's native port in port/, so nothing of it is carried
forward; it remains in this branch's history.

Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_012CQDTAmzJQhBnng8MaGqJx
@Jeffiest Jeffiest closed this Nov 10, 2026
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3 participants