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Build and test the port on Windows in CI - #60
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The runner has no GPU, so the job runs the cases that need no Vulkan device; the renderer's run on Linux and macOS. acquire.ps1 -VulkanLoader fetches the loader the tests need to start, and configure.ps1 links against it.
Adubbz
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The runner has no GPU, so the job runs the cases that need no Vulkan device; the renderer's run on Linux and macOS. acquire.ps1 -VulkanLoader fetches the loader the tests need to start, and configure.ps1 links against it.
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Adds a
windowsjob topc.yml, next to the Linux and macOS ones. It builds withtools/windows' scripts and runs the suite apart from the renderer's cases.GfxMiscandTexDecodecases (the twelve that need a Vulkan device, and one that does not) are left to the Linux and macOS jobs, anddarkcloudis not started. Lavapipe on Windows was tried first; its cases were unreliable there.vulkan-1.dlland do not start without a loader, which the runner may lack.acquire.ps1 -VulkanLoaderfetches LunarG's 1.4.363 loader (SHA-256 pinned, like the other archives),configure.ps1 -VulkanLibrarylinks against it, and the job copies it beside the executables. Without the switches the scripts behave as before.Testing
The job's steps run locally from a fresh clone and an empty dependency directory, with no Vulkan driver reachable: the build succeeds and 88 of 88 cases pass, three runs in a row. The job itself has not run on GitHub's runner until this PR.