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rendering issue with infinity armor and sword #138

Description

@xtrux

my infinity armor on my server is red for some reason but in singleplayer its normal. looks like this when on my server.
image
but with same modpack on singleplayer it looks normal like this
image

it only happens on this world too.

Activity

  1. SpitefulFox commented on Apr 1, 2019

    @SpitefulFox
    Owner

    It looks kinda cool like that. Can we call it a feature? >.>

  2. xtrux commented on Apr 1, 2019

    @xtrux
    Author

    is it a bug. it happens on my client only, it also looks like this
    image

  3. SpitefulFox commented on Apr 1, 2019

    @SpitefulFox
    Owner

    Which version of Avaritia is this?

  4. xtrux commented on Apr 1, 2019

    @xtrux
    Author

    1.11
    image
    im on 1.7.10

  5. SpitefulFox commented on Apr 1, 2019

    @SpitefulFox
    Owner

    Hm. I honestly don't know enough about opengl to figure out why it's showing showing red in multiplayer like that. Sorry. :c

  6. xtrux commented on Apr 1, 2019

    @xtrux
    Author

    im going to try disabling fastcraft and see if it fixes

  7. xtrux commented on Apr 22, 2019

    @xtrux
    Author

    k so i updated to 1.13 of avaritia in my custom infinity evolved server and it still happens. the glitch also happens with the cosmic shader in immersive engineering.

  8. xtrux commented on Jul 2, 2021

    @xtrux
    Author

    this bug appears to also happen in most packs
    happens in project ozone 3 except when im in galaticraft dimensions
    image
    image

  9. xtrux commented on Apr 4, 2023

    @xtrux
    Author

    would the fact the server is being hosted off the same pc be relevant?
    the bug also happens with the cosmic shader from Immersive Engineering

  10. xtrux commented on Jul 14, 2023

    @xtrux
    Author

    i have done some more debugging because everytime i play modded mc i see this and get dissapointed because the sword looks so cool when its not bugged. i have found out that when world time exceeds 65536, the sword turns red. this happens in 1.12.2 and 1.7.10

  11. SpitefulFox commented on Jul 15, 2023

    @SpitefulFox
    Owner

    Whoa. Good find. I'd put out a fix for the 1.7.10 version, but the forge sdk for 1.7.10 broke a long time ago and I don't know how to fix it.

  12. xtrux commented on Jul 17, 2023

    @xtrux
    Author

    ah rip, im learning java at some point so im gonna try to make my own patch for the 1.12.2 version because it drives me mental.

  13. Dinhhokhanhnhat commented on Aug 29, 2023

    @Dinhhokhanhnhat

    It looks cool. But you played in your own sever and had that rendering problem?

  14. xtrux commented on Aug 29, 2023

    @xtrux
    Author

    im pretty sure the rendering problem is caused by the animation tick getting linked to the world time tick or something, which causes it to error once the world tick time reaches the 16 bit integer limit. figured this out by doing stuff like /time set 0 and time set 65536 etc

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