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feat: 内存管理可以设置初始大小和最大大小 - #3565

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qsc1918:aaa
Sep 14, 2026
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@qsc1918

@qsc1918 qsc1918 commented Aug 25, 2026

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让内存管理可以设置初始大小和最大大小,启动游戏时jvm的Xms和Xmx用自定义设置
Close #3511
除简体中文外其他语言为机器翻译

Sourcery 摘要

允许用户为 Minecraft 启动配置初始和最大 JVM 堆大小。

新功能:

  • 为全局和实例级启动设置添加可配置的初始堆内存,并支持最大堆内存配置。
  • 在内存设置界面中显示配置的初始堆大小,并在启用后将其应用于 JVM 启动参数。

增强功能:

  • 保留固定内存行为,同时确保自定义初始内存不超过配置的最大内存。
Original summary in English

Sourcery 摘要

支持在现有最大堆内存设置的基础上,配置并应用初始 JVM 堆内存大小。

新功能:

  • 为全局和实例特定的启动设置添加可配置的初始 JVM 堆内存。
  • 将配置的初始堆内存大小应用于 Minecraft JVM 启动参数,并在内存设置界面中显示。

增强功能:

  • 保留固定内存行为,同时确保自定义初始堆内存不超过配置的最大堆内存大小。
Original summary in English

Sourcery 摘要

支持在现有最大内存设置的基础上,配置并应用自定义初始 JVM 堆大小。

新功能:

  • 为全局和特定实例的 Minecraft 启动设置添加可配置的初始 JVM 堆大小。
  • 将配置的初始堆大小应用到 Minecraft JVM 参数中,并在内存设置中显示。

增强功能:

  • 保留固定内存行为,并将自定义初始堆大小限制在已配置的最大堆大小以内。
  • 遵循用户提供的 -Xms 参数,使其优先于自动初始堆配置。
Original summary in English

Sourcery 摘要

允许 Minecraft 启动配置设置并应用自定义的 JVM 初始堆大小。

新功能:

  • 添加全局和实例级控件,用于配置 JVM 的初始堆大小以及最大堆大小。
  • 在内存设置中显示已配置的初始堆大小,并在启用后将其应用于 Minecraft 启动参数。

增强功能:

  • 保持固定内存行为,遵循用户明确提供的 -Xms 参数,并将自定义初始堆大小限制在已配置的最大值以内。
Original summary in English

Sourcery 摘要

支持为 Minecraft 启动配置可自定义的 JVM 初始堆大小,以及最大内存设置。

新功能:

  • 添加全局和实例级别的自定义 JVM 初始堆大小配置,并在启动 Minecraft 时应用该配置。
  • 在内存设置界面中显示生效的初始堆大小。

增强功能:

  • 保留固定内存行为,遵循显式自定义的 -Xms 参数,并将配置的初始堆大小限制为不超过最大堆大小。
  • 在全局设置和实例设置之间复用共享的内存比例转换逻辑。
Original summary in English

Summary by Sourcery

为 Minecraft 启动配置增加可自定义的 JVM 初始堆大小,并将其应用于全局和实例级启动设置。

New Features:

  • 为全局及实例级内存设置新增可配置的 JVM 初始堆大小。
  • 在游戏启动时应用配置的初始堆大小,并在内存设置界面显示生效值。

Enhancements:

  • 保留固定内存模式,并确保自定义初始堆大小不超过最大堆大小。
  • 尊重用户自定义的 -Xms 参数,并复用统一的内存刻度转换逻辑。
Original summary in English

Summary by Sourcery

为 Minecraft 启动配置增加可自定义的 JVM 初始堆大小,并将其应用于全局和实例级启动设置。

New Features:

  • 为全局及实例级内存设置新增可配置的 JVM 初始堆大小。
  • 在游戏启动时应用配置的初始堆大小,并在内存设置界面显示生效值。

Enhancements:

  • 保留固定内存模式,并确保自定义初始堆大小不超过最大堆大小。
  • 尊重用户自定义的 -Xms 参数,并复用统一的内存刻度转换逻辑。

@pcl-ce-automation pcl-ce-automation Bot added 🛠️ 等待审查 Pull Request 已完善,等待维护者或负责人进行代码审查 size: L PR 大小评估:大型 labels Aug 25, 2026
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sourcery-ai Bot commented Aug 25, 2026

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审查者指南

该 PR 为全局和实例级手动内存分配增加可选的初始堆大小配置,通过共享刻度换算与上限裁剪计算实际值,并在两套 JVM 启动参数路径中生成相应的 -Xms;固定堆和用户自定义 JVM 参数仍保持优先级。

可配置 JVM 初始堆大小的时序图

sequenceDiagram
    participant User
    participant PageSetupLaunch
    participant PageInstanceSetup
    participant ModLaunch
    participant JVM

    User->>PageSetupLaunch: Set CustomInitialMemorySize
    User->>PageInstanceSetup: Set CustomInitialMemorySize
    PageSetupLaunch->>PageSetupLaunch: GetInitialRam
    PageInstanceSetup->>PageInstanceSetup: GetInitialRam
    ModLaunch->>ModLaunch: SecretLaunchJvmArgs
    ModLaunch->>ModLaunch: McLaunchArgumentsJvmOld
    alt custom -Xms is configured
        ModLaunch->>JVM: Launch with -Xms and -Xmx
    else LockMemory is enabled
        ModLaunch->>JVM: Launch with -Xms equal to -Xmx
    else user supplied -Xms exists
        ModLaunch->>JVM: Launch with existing -Xms
    end
Loading

文件级变更

变更 详情 文件
增加可独立配置的初始堆内存设置,并将其纳入全局与实例级配置。
  • 新增初始堆大小配置项及对应的实例参数映射,默认值为未主动设置。
  • 在全局和实例内存设置页面增加初始内存滑块、启用状态同步、配置回填和显示文本。
  • 将内存滑块刻度到 GiB 的换算提取为共享方法,并在初始内存计算中限制其不超过最大堆。
PCL.Core/App/Config.cs
Plain Craft Launcher 2/Pages/PageInstance/PageInstanceSetup.xaml
Plain Craft Launcher 2/Pages/PageInstance/PageInstanceSetup.xaml.cs
Plain Craft Launcher 2/Pages/PageSetup/PageSetupLaunch.xaml
Plain Craft Launcher 2/Pages/PageSetup/PageSetupLaunch.xaml.cs
在 JVM 启动参数生成中按内存模式追加自定义 -Xms,同时保留用户参数和固定堆模式的优先级。
  • 手动分配模式且用户未提供 -Xms 时,根据全局或实例设置追加初始堆参数。
  • 固定堆模式继续使用与 -Xmx 相同的 -Xms,并优先于自定义初始堆设置。
  • 兼容新旧 JVM 启动参数生成路径及 32 位 Java 的内存限制。
Plain Craft Launcher 2/Modules/Minecraft/ModLaunch.cs
补充新内存设置相关的多语言界面文本。
  • 为中文及英文语言资源添加初始内存显示和设置文案。
PCL.Core/App/Localization/Languages/en-GB.xaml
PCL.Core/App/Localization/Languages/en-US.xaml
PCL.Core/App/Localization/Languages/zh-CN.xaml
PCL.Core/App/Localization/Languages/zh-TW.xaml

针对关联 issue 的评估

Issue 目标 已解决 说明
#3511 为全局启动设置和单个 Minecraft 实例设置增加可配置的初始内存大小(-Xms),并保留最大内存大小(-Xmx)的配置能力。
#3511 在内存设置界面中提供初始内存大小的配置控件、启用状态、当前值显示及多语言文本支持。
#3511 启动 Minecraft 时根据初始内存配置生成 -Xms 参数,同时确保其不超过最大内存,并维持固定内存模式和用户自定义 JVM 参数的现有行为。

可能关联的 issue


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Original review guide in English

Reviewer's Guide

该 PR 为全局和实例级手动内存分配增加可选的初始堆大小配置,通过共享刻度换算与上限裁剪计算实际值,并在两套 JVM 启动参数路径中生成相应的 -Xms;固定堆和用户自定义 JVM 参数仍保持优先级。

Sequence diagram for configurable JVM initial heap size

sequenceDiagram
    participant User
    participant PageSetupLaunch
    participant PageInstanceSetup
    participant ModLaunch
    participant JVM

    User->>PageSetupLaunch: Set CustomInitialMemorySize
    User->>PageInstanceSetup: Set CustomInitialMemorySize
    PageSetupLaunch->>PageSetupLaunch: GetInitialRam
    PageInstanceSetup->>PageInstanceSetup: GetInitialRam
    ModLaunch->>ModLaunch: SecretLaunchJvmArgs
    ModLaunch->>ModLaunch: McLaunchArgumentsJvmOld
    alt custom -Xms is configured
        ModLaunch->>JVM: Launch with -Xms and -Xmx
    else LockMemory is enabled
        ModLaunch->>JVM: Launch with -Xms equal to -Xmx
    else user supplied -Xms exists
        ModLaunch->>JVM: Launch with existing -Xms
    end
Loading

File-Level Changes

Change Details Files
增加可独立配置的初始堆内存设置,并将其纳入全局与实例级配置。
  • 新增初始堆大小配置项及对应的实例参数映射,默认值为未主动设置。
  • 在全局和实例内存设置页面增加初始内存滑块、启用状态同步、配置回填和显示文本。
  • 将内存滑块刻度到 GiB 的换算提取为共享方法,并在初始内存计算中限制其不超过最大堆。
PCL.Core/App/Config.cs
Plain Craft Launcher 2/Pages/PageInstance/PageInstanceSetup.xaml
Plain Craft Launcher 2/Pages/PageInstance/PageInstanceSetup.xaml.cs
Plain Craft Launcher 2/Pages/PageSetup/PageSetupLaunch.xaml
Plain Craft Launcher 2/Pages/PageSetup/PageSetupLaunch.xaml.cs
在 JVM 启动参数生成中按内存模式追加自定义 -Xms,同时保留用户参数和固定堆模式的优先级。
  • 手动分配模式且用户未提供 -Xms 时,根据全局或实例设置追加初始堆参数。
  • 固定堆模式继续使用与 -Xmx 相同的 -Xms,并优先于自定义初始堆设置。
  • 兼容新旧 JVM 启动参数生成路径及 32 位 Java 的内存限制。
Plain Craft Launcher 2/Modules/Minecraft/ModLaunch.cs
补充新内存设置相关的多语言界面文本。
  • 为中文及英文语言资源添加初始内存显示和设置文案。
PCL.Core/App/Localization/Languages/en-GB.xaml
PCL.Core/App/Localization/Languages/en-US.xaml
PCL.Core/App/Localization/Languages/zh-CN.xaml
PCL.Core/App/Localization/Languages/zh-TW.xaml

Assessment against linked issues

Issue Objective Addressed Explanation
#3511 为全局启动设置和单个 Minecraft 实例设置增加可配置的初始内存大小(-Xms),并保留最大内存大小(-Xmx)的配置能力。
#3511 在内存设置界面中提供初始内存大小的配置控件、启用状态、当前值显示及多语言文本支持。
#3511 启动 Minecraft 时根据初始内存配置生成 -Xms 参数,同时确保其不超过最大内存,并维持固定内存模式和用户自定义 JVM 参数的现有行为。

Possibly linked issues


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嘿——我发现了 1 个问题

面向 AI Agent 的提示
请处理本次代码审查中的评论:

## 单独评论

### 评论 1
<location path="Plain Craft Launcher 2/Pages/PageSetup/PageSetupLaunch.xaml.cs" line_range="244-249" />
<code_context>
+        var ramInitial = GetInitialRam(ModInstanceList.McMcInstanceSelected, false);
</code_context>
<issue_to_address>
**issue (broader_impact):** UI 会在分配模式为手动时启用自定义初始内存滑块,但启用固定内存模式(`LockMemory`)后,并不会禁用或重置该控件。在这种状态下,启动器始终输出与 `-Xmx` 相等的 `-Xms`,并忽略配置的初始内存值,因此 UI 允许编辑一个实际上不会生效的设置。

**触发条件:** 手动分配模式和 `LockMemory` 同时启用时。

**建议修复:** 在启用 `LockMemory` 时禁用初始内存控件,并在锁定内存复选框发生变化时刷新该控件的状态。
</issue_to_address>

Sourcery 评估

等待批准。 请先处理 1 个发现的问题。

阻塞性发现:Plain Craft Launcher 2/Pages/PageSetup/PageSetupLaunch.xaml.cs:249


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Original comment in English

Hey - I've found 1 issue

Prompt for AI Agents
Please address the comments from this code review:

## Individual Comments

### Comment 1
<location path="Plain Craft Launcher 2/Pages/PageSetup/PageSetupLaunch.xaml.cs" line_range="244-249" />
<code_context>
+        var ramInitial = GetInitialRam(ModInstanceList.McMcInstanceSelected, false);
</code_context>
<issue_to_address>
**issue (broader_impact):** The UI enables the custom initial-memory slider whenever the allocation mode is manual, but it does not disable or reset that control when fixed-memory mode (`LockMemory`) is enabled. In that state the launcher always emits `-Xms` equal to `-Xmx` and ignores the configured initial-memory value, so the UI permits editing a setting that has no effect.

**Triggers:** When manual allocation mode and `LockMemory` are both enabled.

**Suggested fix:** Disable the initial-memory control while `LockMemory` is enabled, and refresh that state whenever the lock-memory checkbox changes.
</issue_to_address>

Sourcery assessment

Approval pending. 1 finding to address first.

Blocking findings: Plain Craft Launcher 2/Pages/PageSetup/PageSetupLaunch.xaml.cs:249


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Comment thread Plain Craft Launcher 2/Pages/PageSetup/PageSetupLaunch.xaml.cs

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💡 Codex Review

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Reviewed commit: 3c4d6ab4ba

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Comment thread Plain Craft Launcher 2/Pages/PageSetup/PageSetupLaunch.xaml.cs Outdated
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Sourcery assessment

Approved.

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Comment thread Plain Craft Launcher 2/Pages/PageSetup/PageSetupLaunch.xaml.cs Outdated

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Comment thread Plain Craft Launcher 2/Pages/PageSetup/PageSetupLaunch.xaml.cs Outdated
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Sourcery assessment

Approved.

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Comment thread Plain Craft Launcher 2/Modules/Minecraft/ModLaunch.cs
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锁定内存分配功能看起来有些多余,既然已经可以通过拖动条将两者调整到相同大小,又为什么要使用独立的设置项?

@qsc1918

qsc1918 commented Aug 25, 2026

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你不要问我啊,我也不知道

@Chiloven945 Chiloven945 changed the title imp:内存管理可以设置初始大小和最大大小 feat: 内存管理可以设置初始大小和最大大小 Aug 26, 2026

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请端正态度。

不要本地化字符串拼接本地化字符串,要么合并要么用分隔符分开。除此之外,zh-CN 请遵守 GB/T 15834-2011,不要在横排文本使用方形引号。

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Comment thread Plain Craft Launcher 2/Pages/PageSetup/PageSetupLaunch.xaml.cs Outdated

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Reviewed commit: 03ef196774

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Comment thread Plain Craft Launcher 2/Pages/PageSetup/PageSetupLaunch.xaml.cs Outdated

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💡 Codex Review

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Reviewed commit: 97a529afba

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Comment thread Plain Craft Launcher 2/Pages/PageSetup/PageSetupLaunch.xaml
Comment thread PCL.Core/App/Localization/Languages/zh-CN.xaml Outdated
Comment thread PCL.Core/App/Localization/Languages/en-US.xaml
@qsc1918

qsc1918 commented Aug 29, 2026

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谢谢,改了
原来的:
屏幕截图 2026-08-29 103122
现在的:
屏幕截图 2026-08-29 103244
引号也改了

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MoYuan-CN requested a review from Chiloven945 August 29, 2026 13:07
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这里都用小写应该就可以了

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qsc1918 commented Sep 4, 2026

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原来那个英文就是都用的小写,不过后来我看了一些其他软件,基本上都是用大写的,我也不知道怎么用,要改可以随时改

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原来那个英文就是都用的小写,不过后来我看了一些其他软件,基本上都是用大写的,我也不知道怎么用,要改可以随时改

PCL CE en-US 跟随 PCL-Language 非专有名词统一使用 Sentence case。

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qsc1918 commented Sep 6, 2026

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屏幕截图 2026-09-06 141043 屏幕截图 2026-09-06 141058

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qsc1918 requested a review from Chiloven945 September 11, 2026 16:01
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Chiloven945 merged commit f6db03a into PCL-Community:dev Sep 14, 2026
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@pcl-ce-automation pcl-ce-automation Bot added 👌 完成 相关问题已修复或功能已实现,计划在下次版本更新时正式上线 and removed 🛠️ 等待审查 Pull Request 已完善,等待维护者或负责人进行代码审查 labels Sep 14, 2026
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[C#]: 内存管理可以设置初始大小和最大大小

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