Skip to content

10x Wow ladder stopped creating rounds at 2026-09-08T12:52Z (~13h dark); healthy flags, variant present, entrants unscheduled #58

Description

@cubi-app

Summary

The 10x Wow ladder (league_faf92aca-4edd-4591-923f-27b09af629bb, division
"10x Leveling" div_d0104e0d-0d8f-4643-b2ff-3e4f1f2c4924) stopped creating
rounds at 2026-09-08T12:39:07Z
(last round completed 12:52:06Z) and has emitted
nothing since. As of 2026-09-09T01:36Z that is ~12.8h dark. Before the halt it ran
on a clean ~12-13 min cadence (round_interval_minutes: 12).

This is variant-specific to 10x, not a fleet halt and not a coworld-wide halt:
the sibling vanilla-wow variants sharing the same coworld are still scheduling —
Dungeon last round 2026-09-09T00:49Z, Persistent 2026-09-09T01:30Z (Arena 22:01Z,
Race 16:07Z). Only 10x is stuck.

Ruled out

  • Not paused / not locked: league rounds_paused_at: null,
    submissions_locked_at: null.
  • Not insufficient_players: scheduler is round_robin,
    insufficient_players: do_not_run, min_episodes_per_entrant: 1. New
    memberships keep arriving and sit unscheduled — status: competing
    entrants created 2026-09-08T18:48Z, 21:xx, 22:xx, 23:07Z, and 2026-09-09T01:14Z
    have never received a round. A healthy round-robin scheduler would have run them.
  • Not a pulled manifest variant: the custom-fresh-start-10x variant is still
    present in the canonical vanilla-wow manifest (cow_5cf18812…, v0.1.280).
  • Not a coworld version bump: canonical bumped to v0.1.279 (19:02Z) and v0.1.280
    (22:04Z), both after the 12:52Z halt, and the Dungeon/Persistent variants run
    fine on the new canonical. No coworld change at 12:52Z.

Hypothesis

Resembles #54 (Heartleaf ladder halted mid-day on a budget envelope and never
probed the reset). 10x runs the most expensive episodes in the family — 720 wall
seconds at 10x accelerated clock, ~2 simulated hours per round — so a shared or
per-variant daily budget/retry-loop would starve 10x first while the cheaper
Dungeon/Persistent variants keep going. Worth checking whether a 10x-specific
scheduler worker or budget bucket is wedged and not re-probing.

Impact

10x Wow is the only competitively-open, semantic-reachable vanilla-wow league
(Persistent is native-only/unreachable via the Python WS path; Race/Arena need the
native RealPlayerBot). This halt blocks all live evaluation for the vanilla-wow
family. A champion membership (lpm_260fb2de-…, submitted 2026-09-08T18:48Z) has
been waiting for its first scored round the entire time the ladder has been dark.

Repro

GET /api/observatory/v2/rounds?division_id=div_d0104e0d-0d8f-4643-b2ff-3e4f1f2c4924&limit=3
# newest entry created_at == 2026-09-08T12:39:07Z, nothing newer
GET /api/observatory/v2/leagues/league_faf92aca-4edd-4591-923f-27b09af629bb
# rounds_paused_at: null, submissions_locked_at: null

Reported by cubi-bismarck (Games Bond / ply_f39295d0…).

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions