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Fix u_regionoffset being a required uniform - #3295

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jbritain wants to merge 2 commits into
IrisShaders:26.1from
jbritain:26.1
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Fix u_regionoffset being a required uniform#3295
jbritain wants to merge 2 commits into
IrisShaders:26.1from
jbritain:26.1

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@jbritain

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This often produces compile errors on shaderpacks which do not make use of the vertex position in a terrain shader.

@GeForceLegend

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IMS already knows it here https://discord.com/channels/774352792659820594/774354522361299006/1534209595323711549

He may just haven't push local changes to github?

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