Fix Armourer's Workshop rendering compatibility - #3215
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Fixes a rendering compatibility issue between Iris and Armourer's Workshop on NeoForge 1.21.1.
The previous
mergeRenderingflag was a global boolean. While Iris was rendering merged batches, everyRenderType.draw()call could skipsetupRenderState()/clearRenderState(), including render paths that were not part of the current Iris batch. This could leak render state into Armourer's Workshop GUI/item rendering, causing black quads, broken transparency, and in some modpacks a null shader crash.Before:
