Single-camera VR full body tracking built on top of the original MediaPipe VR fullbody project.
This is an actively modified fork focused on making camera-based tracking feel closer to real trackers.
Current focus:
- Better leg behavior
- Stronger planted-foot stability
- Clearer bending and torso response
- Cleaner setup for SteamVR and VRChat OSC
More features, polish, and proper release packaging are coming soon.
korone-fullbody-tracking is made by Korone.
This project is based on the original Mediapipe-VR-Fullbody-Tracking work by its original author and contributors.
Base project credit:
- Original repository:
ju1ce/Mediapipe-VR-Fullbody-Tracking - Original concept/workflow and earlier implementation belong to the base project creators
This fork keeps that credit and builds on top of it.
- Reworked lower-body stabilization
- Added stronger foot locking
- Improved torso lean carry when bending
- Expanded tracker output for chest and knees
- Ongoing cleanup and rebrand
- Better calibration flow
- Better defaults for different camera setups
- Cleaner release builds
- Updated UI wording and setup docs
- More tuning for leg and hip behavior
From this folder:
- Install dependencies.
- Run
mediapipepose.bat. - Choose your camera/backend settings.
- Calibrate in VR.
Main launch files:
install_libraries.batmediapipepose.batpipetest.bat
- SteamVR support is still the main target path.
- VRChat OSC support is included and still being tuned.
- Camera tracking will never be identical to real hardware trackers, but this fork is aimed at closing the gap as much as possible.
This fork remains under the MIT License.
That means:
- You can use, modify, publish, redistribute, and sell it.
- You should keep the original MIT license notice from the base project.
- This fork also includes copyright for fork modifications by
FxckingAngel.