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Cannot render Backface #639

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@zateyev

Hi,

I implemented a two-pass ray casting in OpenGL, and I wanted to port my implementation into Equalizer. However, I have difficulty in rendering the backface. I can generate the front face cube, but back face gives me a black screen with messages. The approach I'm using is based on the tutorial here.

Front Face
screenshot from 2017-09-22 17-32-22

Back Face
screenshot from 2017-09-22 17-31-34

I use the eqHello example provided by Equalizer. Am I missing something or could you please tell me where I'm doing it wrong?

I also provided my code implementation here.

Thanks and looking forward to hear from you.

Regards,
Zhassulan

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