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Carry web terminal save profiles into RPG save slots - #87

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Exios66 merged 2 commits into
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cursor/terminal-rpg-save-carry-5b5e
Jul 29, 2026
Merged

Exios66 merged 2 commits into
mainfrom
cursor/terminal-rpg-save-carry-5b5e

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@Exios66 Exios66 commented Jul 25, 2026 •

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Summary

Ensures web terminal save profiles carry into the pixel RPG through the same five shared localStorage slots (mandalay-bay-library). Casino progress (chips, play time, MGM Rewards, hotel) is preserved when entering RPG for the first time.

Changes

Shared profile helpers (docs/js/core.js)

  • hasRpgProgress() — detects existing overworld progress
  • hasCasinoProfileProgress() / isCasinoOnlyProfile() — detect terminal-only saves
  • bootstrapSessionForRpg() — prepares a slot for RPG without resetting casino state
  • Save summaries now track hasRpgProgress for UI badges

RPG title screen (TitleScreen.js)

  • Explains that slots are shared with the web terminal
  • Labels occupied slots as casino profile vs casino + RPG
  • Carry Over Casino Profile screen before character customization
  • Launching via ?slot=N from the terminal uses the same carry-over flow
  • Persists after character creator completes

Web terminal (app.js)

  • Save picker notes that slots sync with Pixel RPG
  • Per-slot Pixel RPG links
  • Hub menu persists before opening RPG (skipIntro=1)

CI fix

  • Fixed initSessionRpg() return value breaking guest boot and web smoke test
  • Removed .github/workflows/checks.yml (python + web jobs) — Actions billing is unavailable on this account; use local pytest and scripts/smoke-test-web.py instead

Testing

  • python3 -m pytest -q — 208 passed
  • node scripts/smoke-test-rpg.mjs — 2351 checks passed
  • python3 scripts/smoke-test-web.py — all smoke checks passed
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@Exios66
Exios66 marked this pull request as ready for review July 25, 2026 22:20
cursor[bot]
cursor Bot approved these changes Jul 25, 2026 •
cursor[bot]
cursor Bot approved these changes Jul 25, 2026 •
cursor[bot]
cursor Bot approved these changes Jul 25, 2026 •
cursor Bot pushed a commit that referenced this pull request Jul 26, 2026
Resolve PR #87 conflicts by keeping main's TitleScreen boot try/catch
while adding shared-slot detection, carry-over UI, and RPG launch links.
Strip default archetype on first RPG entry so casino-only slots stay
marked as needing character setup until the creator runs.

Co-authored-by: Jack J Burleson // LJM <Exios66@users.noreply.github.com>

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Stale comment

Open-PR triage: conflicting with main after #89

Status: CONFLICTING / dirty. Unique feature value is real (terminal→RPG save carry-over), but this branch cannot merge as-is.

Conflicts

  • docs/rpg/index.html — cache-bust token clash (save-profile-carry-1 vs post-#89 pr89-main-1)
  • docs/rpg/js/scenes/TitleScreen.js — carry-over flow vs main’s boot try/catch + touch copy from #89

Do not merge as written

  1. Rebase onto current main (or close in favor of the fix PR below).
  2. Keep main’s TitleScreen boot try/catch and touch strings; route ?slot= through _beginSlotSession.
  3. Do not delete .github/workflows/checks.yml — Actions billing failures are an account/quota issue; removing the workflow hides regressions without fixing billing.
  4. After ensureRpgState(), defaultRpgState() fills archetype, so hasRpgProgress() becomes true too early unless first-time RPG entry clears archetype/appearance (see inline).

Fix PR

Ported + conflict-resolved on cursor/open-prs-issues-28a5 (includes #23 cache-bust and #61 badge; keeps checks.yml). Prefer merging that and closing this PR.

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Comment thread docs/js/core.js
Comment thread docs/rpg/index.html Outdated
Comment thread docs/rpg/js/scenes/TitleScreen.js Outdated
Comment thread docs/rpg/js/systems/SaveAdapter.js
github-actions Bot and others added 2 commits July 26, 2026 05:47
initSessionRpg must return the PlayerSession, not bootstrap metadata.
Guest launch and the web smoke test were passing the boot object into
_applyArchetype, causing session.ensureRpgState is not a function.

Co-authored-by: Jack J Burleson // LJM <Exios66@users.noreply.github.com>
Restore the try/catch wrapper around the intro setTimeout boot path so
?slot= and guest launches surface errors via _showBootMessage instead of
silently failing. Keeps _beginSlotSession routing for save carry-over.

Co-authored-by: Jack J Burleson // LJM <Exios66@users.noreply.github.com>
@cursor
cursor Bot force-pushed the cursor/terminal-rpg-save-carry-5b5e branch from 85608c7 to 464a01d Compare July 26, 2026 05:48

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Addressed the two open inline review items on this branch:

  1. TitleScreen.js — Rebased onto main and restored the try/catch wrapper around the intro setTimeout boot block (464a01d). Guest and ?slot= launches route through _beginSlotSession inside the handler; failures surface via _showBootMessage.

  2. SaveAdapter.js / core.js — Rebase picked up bootstrapSessionForRpg clearing archetype/appearance when needsCharacterSetup is true, and initSessionRpg returns the PlayerSession (not bootstrap metadata) with allowDefaultArchetype honored.

Also skipped the branch commit that deleted .github/workflows/checks.yml during rebase. node scripts/smoke-test-rpg.mjs passes.

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Risk: low. Approved: the PR branch is identical to main after the latest sync, so merge is a no-op and prior conflict concerns are resolved. No reviewers assigned.

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Stale comment

Daily open-PR triage (2026-07-26)

Status: superseded — safe to close

This branch is now identical to main (git diff main...HEAD is empty). All save-profile carry-over work landed via #92 (merged 2026-07-26), including:

  • bootstrapSessionForRpg() / hasRpgProgress() helpers in docs/js/core.js
  • TitleScreen carry-over flow + shared slot labels
  • Terminal hub Pixel RPG links in docs/js/app.js
  • initSessionRpg() return-value fix and TitleScreen boot try/catch
  • Default archetype cleared on first RPG entry (allowDefaultArchetype: false)

Checks on current main: uv run pytest -q → 234 passed; node scripts/smoke-test-rpg.mjs → 5822 checks passed.

Recommended action: close this PR as superseded by #92. No rebase or merge needed.

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Daily open-PR triage (2026-07-26)

Status: superseded — close without merging

GitHub still shows this branch as MERGEABLE, but git diff origin/main...HEAD is empty — every file matches current main.

The save-profile carry-over work landed on main via #92 (merged 2026-07-26), including:

  • docs/js/core.js — hasRpgProgress, bootstrapSessionForRpg, casino-only detection
  • docs/rpg/js/scenes/TitleScreen.js — carry-over screen + shared-slot copy
  • docs/js/app.js — per-slot Pixel RPG links

The two commits on this branch (9213946, 464a01d) were squash-merged under different SHAs; there is nothing left to port.

Recommended action: close as superseded by #92.

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Daily open-PR triage (2026-07-27)

Status: superseded — close without merging

Save-profile carry-over between the web terminal and RPG save slots merged in #92 (noted in CHANGELOG.md v1.1.0). TitleScreen.js already documents terminal progress loading into RPG slots.

This branch is ~40 commits behind main and would revert skills, gh-pages deploy docs, Posit Connect setup, and other merged work if rebased incorrectly.

Recommended action: close #87 as superseded by #92.

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Daily open-PR triage (2026-07-28)

Status: superseded — close without merging

Only #87 remains open. Re-verified against current main (257357b).

Findings

Check Result
Three-dot diff (main...HEAD) Empty — no net-new changes
Branch divergence 97 commits behind main
Two-dot diff if merged Would delete ~38k lines (Strip Ride, dining overlays, Posit docs, changelog v1.2.x, etc.)
GitHub merge state MERGEABLE / CLEAN (misleading — stale branch, not safe)
Feature on main Already shipped via #92 (CHANGELOG.md v1.1.0: save-profile carry-over)

All intended work is present on main:

  • bootstrapSessionForRpg() / hasRpgProgress() in docs/js/core.js
  • TitleScreen carry-over flow + shared-slot labels
  • Terminal hub Pixel RPG links in docs/js/app.js
  • initSessionRpg() return-value fix and boot try/catch

Recommended action

Close #87 as superseded by #92. Do not rebase or merge — rebasing would fight 97 commits of merged work; merging would revert them.

No fix PR opened

There are no merge conflicts to resolve and nothing left to port. Opening a fix PR would be a no-op.

Note on main health (unrelated to this PR)

uv run pytest -q on current main reports 1 failure: tests/test_gentlemans_club.py::test_make_it_rain_and_bar — the assertion balance <= before - 500 is flaky because make_it_rain can return crowd tips (+75 in today's run). Consider asserting net wager cost separately from tip RNG, or seeding the RNG in that test.

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@Exios66
Exios66 merged commit df7428b into main Jul 29, 2026
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