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BerryMC
cyaneserver
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修旁观者模式:穿墙/对其他玩家隐身/切换时正确销毁与重建实体
ci
#84:
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修旁观者模式:无敌/禁拾取/禁虚空死亡/禁攻击交互/禁物品栏交互
ci
#83:
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燃尽清单核销:移除 MapGenBase/MapGenCaves/MapGenRavine(已由 map_gen.hpp 实现)
ci
#82:
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M5 洞穴生成:MapGenCaves 逐行转写原版 1.12.2
ci
#81:
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修世界生成4x4尖刺柱状断层:对齐原版三线性插值角点索引与坐标缩放
ci
#80:
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M5 完善:更新路线图与测试、核销 39 个原版世界生成/生物群系/区块类
ci
#79:
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M5 世界生成:Perlin 噪声地形、生物群系地表替换、level.dat 种子对接
ci
#78:
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Tab 补全对齐原版 getTabCompletions:按参数序号精确补全
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#77:
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全部命令反馈对齐原版 en_us.lang 翻译键
ci
#76:
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kill 命令对齐原版反馈:逐个列出被杀实体名(Killed <name>)
ci
#75:
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kill 命令支持原版实体选择器 @a/@p/@r/@e/@s,修复参数 Tab 补全
ci
#74:
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修只闻生物叫声不见生物实体:实体虚空死亡清除、方块按需载入防穿地、环境音广播半径收敛
ci
#73:
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命令系统统一调度与扩展,默认OP等级设为4,核销原版已完成模块
ci
#72:
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tools: 增加原版进度燃尽统计工具 vanilla_progress.py
ci
#71:
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修箭矢发射弹道与朝向、经验球生成与拾取发包,引入原版结构追踪镜像
ci
#70:
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文档整理与更新:对齐 M6 玩法/战斗/寻路交付、整理协议表、精简架构说明
ci
#69:
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修重生与掉入虚空后生物/掉落物消失:区块突发下发、生存死亡掉落、被动生物免清除
ci
#68:
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修掉落物与生物显示:纠正广播区块坐标、自然刷怪发包、跨区块视距过渡、快捷栏 Q 丢物
ci
#67:
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修崩溃与掉落:引爆 UAF(double free 根因)、damageDropped 语义、setFire 日光燃烧、牛奶桶 id、Bl…
ci
#66:
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怪物护甲值/无敌窗/travel 水与岩浆物理分支
ci
#65:
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怪物护甲值/无敌窗/travel 水与岩浆物理分支
ci
#64:
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修重生后生物消失:区块补发跳过死亡动画中的生物;删 send_existing_mobs 死代码
ci
#63:
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生物表现层补全:死亡动画/环境音/环境伤害/Despawn/闲置注视
ci
#62:
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击退按原版重写:travel 空中分流 + 近距抖动 + 射手方向 + 玩家侧同构
ci
#61:
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骷髅走位崖边保护 + 实体碰撞箱(箭矢/推挤)+ 掉落物按原版重写
ci
#60:
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