From 3a91513ae1b050ac8aae13210a7a7cee0620c04f Mon Sep 17 00:00:00 2001 From: grufkork Date: Mon, 24 Feb 2025 22:26:56 +0100 Subject: [PATCH 1/9] Render-synced FFT --- VL.Audio/VL.Audio.vl | 26 ++++++++--------- VL.Audio/src/Signals/Sinks/FFTOutSignal.cs | 33 ++++++++++++++++------ VL.Audio/src/Utils/CircularBuffer.cs | 2 +- 3 files changed, 38 insertions(+), 23 deletions(-) diff --git a/VL.Audio/VL.Audio.vl b/VL.Audio/VL.Audio.vl index 3c0ba75..15ec69a 100644 --- a/VL.Audio/VL.Audio.vl +++ b/VL.Audio/VL.Audio.vl @@ -1,5 +1,5 @@  - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + @@ -5717,7 +5717,7 @@ - + @@ -6123,7 +6123,7 @@ ************************ FFT_Threaded ************************ --> - + From 79ed213eddb3349ecf161558c951a748143257d7 Mon Sep 17 00:00:00 2001 From: grufkork Date: Fri, 18 Apr 2025 22:33:24 +0200 Subject: [PATCH 8/9] Update helppatches - Rename FFT_Threaded to FFTThreaded - Added comment regarding what CalculateContinuously does --- VL.Audio/VL.Audio.vl | 4 +- ...ple FFT 3D Waterfall of an audio signal.vl | 43 +++++----- ...To Calculate the FFT of an audio signal.vl | 78 ++++++++++++------- 3 files changed, 72 insertions(+), 53 deletions(-) diff --git a/VL.Audio/VL.Audio.vl b/VL.Audio/VL.Audio.vl index bc0af32..cb4dece 100644 --- a/VL.Audio/VL.Audio.vl +++ b/VL.Audio/VL.Audio.vl @@ -6120,10 +6120,10 @@ - + diff --git a/VL.Audio/help/Analysis/Example FFT 3D Waterfall of an audio signal.vl b/VL.Audio/help/Analysis/Example FFT 3D Waterfall of an audio signal.vl index d442e97..174e52d 100644 --- a/VL.Audio/help/Analysis/Example FFT 3D Waterfall of an audio signal.vl +++ b/VL.Audio/help/Analysis/Example FFT 3D Waterfall of an audio signal.vl @@ -1,6 +1,6 @@  - - + +