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Block validity not currently exposed #287

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@lrettig

In general there should be zero or one block per layer. On rare occasions there may be more than one, see, e.g., spacemeshos/go-spacemesh#4825.

In these situations the API must make clear which block is the canonical block. go-spacemesh knows which one is canonical (spacemeshos/explorer-backend#92 (comment)) but this is not currently exposed via the API.

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