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center_x and center_y do not update when changing a Sprite's texture to one of a different size #1096

Description

@DigiDuncan

Bug Report

Actual behavior:

See title.

Expected behavior:

The center_x and center_y should reflect the new positioning due to its texture changing.

Steps to reproduce/example code:

  1. Create a Sprite with a Texture.
  2. Check it's center_x and center_y.
  3. Update its Texture to one of a different size.
  4. Observe no change to the Sprite's center_x and center_y properties.
b = sprite.bottom
sprite.set_texture(1)  # different size
sprite.bottom = b  # does nothing, even though the size is different

Screenshot.

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