CosySim Documentation Index
v1.57.2 — Gemini Native + Unified CLI. 16 CLI commands, 15 standalone apps, 7-tier query pipeline, 92 scheduler tasks, Three-Pillar Architecture + ARGUS Recon Framework, 1,040+ Skills.
Metric
Value
Version
v1.57.2 [2026-03-27]
Targets
35 (18 game + 11 service + 6 creation)
Skills
~1,040 across 99 packs via @skill decorator
Interceptors
36 pipeline hooks in the agent governance layer
MCP Tools
43 domain modules
ARGUS
21 toolkit functions, 13 recon techniques
Tests
417 test files (smart runner: ~53s smoke)
Pillars
Game (NeonCity) / Service / Creation
Three-Pillar Architecture
All targets defined in engine/control_plane_registry.py:
Pillar
Count
Key Targets
Game
15
phone, penthouse, lounge, tavern, casino, gallery, arena, realm, neoncity, coders, heist, games, grid, lab_break, oracle
Service
11
nexus_kms, hub, nexus_panel, dashboard, admin, tts, bridge, nlm_proxy, system_control, command_center, intel_hub
Creation
7
canvas, canvas_api, assets, creator, asset_studio, creation_kit, neonos
Port
Service
Managed
1234
LMStudio (local inference)
External
5555–5572
Game scenes
Auto
5570–5580
Service scenes
Auto
5590–5595
Creation tools
Auto
8500
Hub (scene launcher)
Auto
8501–8504
Streamlit apps (dashboard, admin, assets, creator)
Auto
8600
TTS Server
Launcher
8700
Nexus KMS (auto-start, priority 0)
Auto
5800
Model Proxy (OpenAI + Anthropic + Gemini, 21 models)
Manual
5593
Advanced Assistant (chat UI + proxy)
Manual
8800
NLM Proxy
Auto
Doc
Description
Architecture
System design, layers, data flow, three-pillar targets, singletons
MCP Framework
Skill dispatch, governance, state coordination, dialog system
Interceptors
36 pre/post-call hooks, priorities, auto-registry, scene filtering
Configuration
YAML config hierarchy, get_config() pattern, environment overrides
Decisions
14 architecture decision records with rationale
Doc
Description
Scenes
All 32 targets, mechanics, APIs, routes, Socket.IO events
Skills
@skill decorator, 95 packs, runtime registry, governance filtering
Game Systems
WorldSim, factions, NPCs, missions, inventory, cyberspace, and the v1.62 Living City comms/phone systems (GlobalCommsLog, NPC↔NPC messaging, phone hacking, Oracle comms)
Character System
Profiles, personality, stats, neurochemistry, relationships
Economy Guide
EconomyManager, cross-scene credits, markets, consequences
Arena Guide
THE COLOSSEUM, card game mechanics, betting
The Grid
THE GRID, underground marketplace, 4 zones
Neon HUD
Universal HUD v2, glass panels, phone overlay, announcer
OpenRoom Features
6 OpenRoom-inspired features: memory, danmaku, NeonOS, virtual FS, narrative, character creator
Knowledge and Integration
Doc
Description
Nexus
Nexus KMS v1.5.0, agent registry, KnowledgePipeline, 7-tier query router (+ Gemini File Search), NLM integration, training flywheel
Nexus System
Nexus internals, 7-tier query pipeline, Gemini integration, self-maintenance, governance, agent registry
Nexus API Reference
Complete Nexus REST API + Gemini File Search/structured output/context cache APIs
LMStudio
InferenceOrchestrator, ServerController, LMLink federation, SSE streaming
ARGUS
Browser automation, CDP, API surface discovery, RPC registry
ARGUS Methodology
13 reusable recon techniques: heap mining, bundle decompilation, flag injection, CDP scripting, agent extraction
ARGUS Discovery Journal
Narrative of reverse-engineering Sesame AI + OpenRoom.ai — timeline, techniques born, insights
ARGUS: Sesame AI Report
Complete intelligence: 53 API methods, WebRTC, Statsig, RLHF pipeline, security assessment
ARGUS: OpenRoom Report
Complete intelligence: 5-brand mapping, multi-agent architecture, virtual OS, protobuf protocol
Doc
Description
Apps & CLI
Unified CLI (cli.py), 15 standalone apps, venv auto-bootstrap, command reference
Operations
Launcher, TUI, ports, logging, monitoring, scheduler, admin panels
TTS
Qwen3-TTS server, voice design, streaming audio
Asset Studio
ComfyUI integration, workflows, tuning engine
Training
Data flywheel, DataCollector, AutoTrain, LoRA fine-tuning, benchmarks
Doc
Description
Advanced Assistant
Standalone chat UI + OpenAI proxy — 80+ models, branching, comparison, playground, caching, auth
Exploration Journal
Narrative of reverse-engineering Google APIs — batchexecute, CDP, ARGUS, Chrome MCP
Integrations SDK
Complete API reference — LMStudio, NotebookLM (56 methods), Copilot, Colab, Sheets
NotebookLM SDK Design
SDK internals — 42 rpcids, 25 gRPC methods, payload formats, gotchas
NLM API Reference
Auto-generated ARGUS API catalog for NotebookLM
Gemini API Reference
Auto-generated ARGUS API catalog for Gemini
AI Studio API Reference
Auto-generated ARGUS API catalog for AI Studio
Doc
Description
Contributing
Scene creation, skill writing, code conventions, testing
Testing
Smart test system, fixtures, pytest conventions
API Reference
REST endpoints, Socket.IO events, all scene and service routes
Archived narrative docs are in docs/archive/ — see archive/README.md :
PROJECT_JOURNAL.md — Sprint history from v0.51b through v0.84b
PROJECT_JOURNAL_NLM.md — NotebookLM development journal
NLM_JOURNEY.md — Reverse engineering story
PROJECT_HINDSIGHT.md — v0.83b refactor retrospective
SYSTEM_AUDIT.md — Historical system audits
GAP_ANALYSIS.md — v1.26 gap analysis
AGENT_ONBOARDING.md — Copilot workflow (superseded by .github/agents/)
animation_creation.md — Penthouse animation guide