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245 lines (203 loc) · 7.99 KB
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#include "geometry.hpp"
#include "geometry_int.hpp"
#include "bg_helpers.hpp"
#include "bg_operators.hpp"
template <typename polygon_type_t, typename rhs_t>
bg::model::multi_polygon<polygon_type_t> operator-(
const bg::model::multi_polygon<polygon_type_t>& lhs,
const rhs_t& rhs) {
if (bg::area(rhs) <= 0) {
return lhs;
}
bg::model::multi_polygon<polygon_type_t> ret;
bg::difference(lhs, rhs, ret);
return ret;
}
template multi_polygon_type_fp operator-(const multi_polygon_type_fp&, const multi_polygon_type_fp&);
template <> multi_polygon_type_fp operator-(const multi_polygon_type_fp& lhs, const ring_type_fp& rhs) {
multi_polygon_type_fp rhs_mp{polygon_type_fp{rhs}};
return lhs - rhs_mp;
}
template <typename rhs_t>
multi_polygon_type_fp operator-(const box_type_fp& lhs, const rhs_t& rhs) {
auto box_mp = multi_polygon_type_fp();
bg::convert(lhs, box_mp);
return box_mp - rhs;
}
template multi_polygon_type_fp operator-(const box_type_fp&, const multi_polygon_type_fp&);
template <typename linestring_type_t, typename rhs_t>
bg::model::multi_linestring<linestring_type_t> operator-(
const bg::model::multi_linestring<linestring_type_t>& lhs,
const rhs_t& rhs) {
if (bg::area(rhs) <= 0) {
return lhs;
}
bg::model::multi_linestring<linestring_type_t> ret;
if (bg::length(lhs) <= 0) {
return ret;
}
bg::difference(lhs, rhs, ret);
return ret;
}
template multi_linestring_type_fp operator-(const multi_linestring_type_fp&, const multi_polygon_type_fp&);
template <typename linestring_type_t, typename rhs_t>
bg::model::multi_linestring<linestring_type_t> operator&(
const bg::model::multi_linestring<linestring_type_t>& lhs,
const rhs_t& rhs) {
bg::model::multi_linestring<linestring_type_t> ret;
if (bg::area(rhs) <= 0) {
return ret;
}
if (bg::length(lhs) <= 0) {
return ret;
}
bg::intersection(lhs, rhs, ret);
return ret;
}
template multi_linestring_type_fp operator&(const multi_linestring_type_fp&, const multi_polygon_type_fp&);
template <>
multi_linestring_type_fp operator&(const multi_linestring_type_fp& lhs, const box_type_fp& rhs) {
auto box_mp = multi_polygon_type_fp();
bg::convert(rhs, box_mp);
return lhs & box_mp;
}
template <typename rhs_t>
multi_linestring_type_fp operator&(const linestring_type_fp& lhs,
const rhs_t& rhs) {
return multi_linestring_type_fp{lhs} & rhs;
}
template multi_linestring_type_fp operator&(const linestring_type_fp&, const box_type_fp&);
template <typename polygon_type_t, typename rhs_t>
bg::model::multi_polygon<polygon_type_t> operator&(const bg::model::multi_polygon<polygon_type_t>& lhs,
const rhs_t& rhs) {
bg::model::multi_polygon<polygon_type_t> ret;
if (bg::area(rhs) <= 0) {
return ret;
}
if (bg::area(lhs) <= 0) {
return ret;
}
bg::intersection(lhs, rhs, ret);
return ret;
}
template multi_polygon_type_fp operator&(const multi_polygon_type_fp&, const multi_polygon_type_fp&);
template <>
multi_polygon_type_fp operator&(multi_polygon_type_fp const& lhs, polygon_type_fp const& rhs) {
return lhs & multi_polygon_type_fp{rhs};
}
template <>
multi_polygon_type_fp operator&(multi_polygon_type_fp const& lhs, box_type_fp const& rhs) {
auto box_mp = multi_polygon_type_fp();
bg::convert(rhs, box_mp);
return lhs & box_mp;
}
template <typename point_type_t, typename rhs_t>
multi_polygon_type_fp operator&(const bg::model::polygon<point_type_t>& lhs,
const rhs_t& rhs) {
return multi_polygon_type_fp{lhs} & rhs;
}
template multi_polygon_type_fp operator&(polygon_type_fp const&, multi_polygon_type_fp const&);
template <typename polygon_type_t, typename rhs_t>
bg::model::multi_polygon<polygon_type_t> operator^(
const bg::model::multi_polygon<polygon_type_t>& lhs,
const rhs_t& rhs) {
if (bg::area(rhs) <= 0) {
return lhs;
}
if (bg::area(lhs) <= 0) {
return rhs;
}
bg::model::multi_polygon<polygon_type_t> ret;
bg::sym_difference(lhs, rhs, ret);
return ret;
}
template multi_polygon_type_fp operator^(const multi_polygon_type_fp&, const multi_polygon_type_fp&);
template <typename polygon_type_t, typename rhs_t>
bg::model::multi_polygon<polygon_type_t> operator+(const bg::model::multi_polygon<polygon_type_t>& lhs,
const rhs_t& rhs) {
if (bg::area(rhs) <= 0) {
return lhs;
}
if (bg::area(lhs) <= 0) {
bg::model::multi_polygon<polygon_type_t> ret;
bg::convert(rhs, ret);
return ret;
}
// This optimization fixes a bug in boost geometry when shapes are bordering
// somwhat but not overlapping. This is exposed by EasyEDA that makes lots of
// shapes like that.
const auto lhs_box = bg::return_envelope<box_type_fp>(lhs);
const auto rhs_box = bg::return_envelope<box_type_fp>(rhs);
if (lhs_box.max_corner().x() == rhs_box.min_corner().x() ||
rhs_box.max_corner().x() == lhs_box.min_corner().x() ||
lhs_box.max_corner().y() == rhs_box.min_corner().y() ||
rhs_box.max_corner().y() == lhs_box.min_corner().y()) {
multi_polygon_type_fp new_rhs;
bg::convert(rhs, new_rhs);
return bg_helpers::buffer(lhs, 0.00001) + bg_helpers::buffer(new_rhs, 0.00001);
}
bg::model::multi_polygon<polygon_type_t> ret;
bg::union_(lhs, rhs, ret);
return ret;
}
template multi_polygon_type_fp operator+(const multi_polygon_type_fp&, const multi_polygon_type_fp&);
template <>
multi_polygon_type_fp operator+(const multi_polygon_type_fp& lhs, const ring_type_fp& rhs) {
multi_polygon_type_fp rhs_mp{polygon_type_fp{rhs}};
return lhs + rhs_mp;
}
// It's not great to insert definitions into the bg namespace but they
// are useful for sorting and maps.
namespace boost { namespace geometry { namespace model { namespace d2 {
template <typename T>
bool operator<(
const boost::geometry::model::d2::point_xy<T>& x,
const boost::geometry::model::d2::point_xy<T>& y) {
return std::tie(x.x(), x.y()) < std::tie(y.x(), y.y());
}
template bool operator<(const point_type_fp&, const point_type_fp&);
template bool operator<(const ::point_type&, const ::point_type&);
template <typename T>
boost::geometry::model::d2::point_xy<T> operator-(
const boost::geometry::model::d2::point_xy<T>& lhs,
const boost::geometry::model::d2::point_xy<T>& rhs) {
return {lhs.x()-rhs.x(), lhs.y()-rhs.y()};
}
template point_type_fp operator-(const point_type_fp&, const point_type_fp&);
template <typename T>
boost::geometry::model::d2::point_xy<T> operator+(
const boost::geometry::model::d2::point_xy<T>& lhs,
const boost::geometry::model::d2::point_xy<T>& rhs) {
return {lhs.x()+rhs.x(), lhs.y()+rhs.y()};
}
template point_type_fp operator+(const point_type_fp&, const point_type_fp&);
template <typename T, typename S>
boost::geometry::model::d2::point_xy<T> operator/(
const boost::geometry::model::d2::point_xy<T>& lhs,
const S& rhs) {
return {lhs.x()/static_cast<T>(rhs), lhs.y()/static_cast<T>(rhs)};
}
template point_type_fp operator/(const point_type_fp&, const double&);
template point_type_fp operator/(const point_type_fp&, const int&);
template <typename T, typename S>
boost::geometry::model::d2::point_xy<T> operator*(
const boost::geometry::model::d2::point_xy<T>& lhs,
const S& rhs) {
return {lhs.x()*static_cast<T>(rhs), lhs.y()*static_cast<T>(rhs)};
}
template point_type_fp operator*(const point_type_fp&, const double&);
template <typename T>
bool operator==(
const boost::geometry::model::d2::point_xy<T>& x,
const boost::geometry::model::d2::point_xy<T>& y) {
return std::tie(x.x(), x.y()) == std::tie(y.x(), y.y());
}
template bool operator==<double>(const point_type_fp&, const point_type_fp&);
template <typename T>
bool operator!=(
const boost::geometry::model::d2::point_xy<T>& x,
const boost::geometry::model::d2::point_xy<T>& y) {
return std::tie(x.x(), x.y()) != std::tie(y.x(), y.y());
}
template bool operator!=<double>(const point_type_fp&, const point_type_fp&);
}}}} // namespace boost::geometry::model::d2