From aae4f842f4ec50418b17fca99dc3828c6fcb5537 Mon Sep 17 00:00:00 2001 From: "ByThePowerOfScience (ABadHaiku)" <16433721+ByThePowerOfScience@users.noreply.github.com> Date: Wed, 17 Jun 2026 18:56:25 -0400 Subject: [PATCH] Update tf_weapon_invis.cpp Use the `mult_decloak_rate` attribute after reading it. --- src/game/shared/tf/tf_weapon_invis.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/shared/tf/tf_weapon_invis.cpp b/src/game/shared/tf/tf_weapon_invis.cpp index 3333739f48b..b1964cdc334 100644 --- a/src/game/shared/tf/tf_weapon_invis.cpp +++ b/src/game/shared/tf/tf_weapon_invis.cpp @@ -223,7 +223,7 @@ bool CTFWeaponInvis::ActivateInvisibilityWatch( void ) if ( flDecloakRate <= 0.0f ) flDecloakRate = 1.0f; - pOwner->m_Shared.FadeInvis( 1.0f ); + pOwner->m_Shared.FadeInvis( flDecloakRate ); } else {