From ec66b5444ac1bc9e8af5aa0cae5d41d612aaf7f7 Mon Sep 17 00:00:00 2001 From: LlmDl Date: Mon, 23 Feb 2026 13:21:37 -0600 Subject: [PATCH] Fix listpeacefultowns command doing the opposite of its intention, showing only unpeaceful towns. --- pom.xml | 2 +- .../com/gmail/goosius/siegewar/command/SiegeWarCommand.java | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/pom.xml b/pom.xml index 4c06ed845..8138458d2 100644 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.gmail.goosius SiegeWar - 3.3.0 + 3.3.1 siegewar diff --git a/src/main/java/com/gmail/goosius/siegewar/command/SiegeWarCommand.java b/src/main/java/com/gmail/goosius/siegewar/command/SiegeWarCommand.java index 3243d2c72..c85cf0a2b 100644 --- a/src/main/java/com/gmail/goosius/siegewar/command/SiegeWarCommand.java +++ b/src/main/java/com/gmail/goosius/siegewar/command/SiegeWarCommand.java @@ -337,7 +337,7 @@ private void parseSiegeWarNationCommand(Player player, String[] args) { private void parseSiegeWarListPeacefulTownsCommand(Player player) { TownyMessaging.sendMessage(player, ChatTools.formatTitle(Translatable.of("sw_peaceful_towns_title").forLocale(player))); for (Town town : TownyAPI.getInstance().getTowns()) { - if (SiegeWarTownPeacefulnessUtil.isTownPeaceful(town)) + if (!SiegeWarTownPeacefulnessUtil.isTownPeaceful(town)) continue; TownyMessaging.sendMessage(player, " - " + town.getFormattedName()); }