I have attempted solutions to common problems
Yes
I have checked that my game version is supported
Yes
OS
Windows 10
Platform
Steam
Description
Listeners for the built-in query GetPerformGroupJoinRadius are not being triggered.
Indications
No response
Diagnostic Files
BG3 Diagnostic Data.txt
Steps to Reproduce
Include the below server-side lua test.
function TestOsirisPerformRadiusQuerySubscribers()
local regOk = false
local regOk2 = false
Ext.Osiris.RegisterListener("GetPerformGroupJoinRadius", 1, "before", function (radius)
regOk = true
end)
Ext.Osiris.RegisterListener("GetPerformGroupJoinRadius", 1, "after", function (radius)
regOk2 = true
end)
Osi.GetPerformGroupJoinRadius()
AssertEquals(regOk, true)
AssertEquals(regOk2, true)
end
Execute !se_test in server-context console.
Expected Behavior
regOk and regOk2 should both be true.
Actual Behavior
Osiris callback manager registers the node handler without complaint, no errors are logged.
But handler functions never execute, regOk and regOk2 are both false.
I have attempted solutions to common problems
Yes
I have checked that my game version is supported
Yes
OS
Windows 10
Platform
Steam
Description
Listeners for the built-in query
GetPerformGroupJoinRadiusare not being triggered.Indications
No response
Diagnostic Files
BG3 Diagnostic Data.txt
Steps to Reproduce
Include the below server-side lua test.
Execute
!se_testin server-context console.Expected Behavior
regOkandregOk2should both be true.Actual Behavior
Osiris callback manager registers the node handler without complaint, no errors are logged.
But handler functions never execute,
regOkandregOk2are both false.