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threadedWorldDataSaving breaks thaumcraft's labyrinth.dat file #919

Description

@Balor64

Your GTNH Discord Username

No response

Mod Version

2.7.5

Bug Report

Setting threadedWorldDataSaving to true causes labyrinth.dat to be generated with the cell data stored under data/cells, but normal thaumcraft's behavior is to store that data under Data/cells. It also still tries to read that data from Data/cells, which means it fails to read any data from the file.

As a result, all outer lands maze data is lost on server restart, which causes mazes to fail to generate properly.

You need to stop changing the path to data/cells.

Java Version

Java 8

Mod List or GTNH Pack Version

+unimixins-all-1.7.10-0.1.23.jar
BaublesExpanded-2.1.13-GTNH.jar
gtnhlib-0.8.37-pre.jar
hodgepodge-2.7.5.jar
Thaumcraft-1.7.10-4.2.3.5.jar

Final Checklist

  • I have searched the issues and haven't found a similar issue.

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