Your GTNH Discord Username
No response
Mod Version
2.7.5
Bug Report
Setting threadedWorldDataSaving to true causes labyrinth.dat to be generated with the cell data stored under data/cells, but normal thaumcraft's behavior is to store that data under Data/cells. It also still tries to read that data from Data/cells, which means it fails to read any data from the file.
As a result, all outer lands maze data is lost on server restart, which causes mazes to fail to generate properly.
You need to stop changing the path to data/cells.
Java Version
Java 8
Mod List or GTNH Pack Version
+unimixins-all-1.7.10-0.1.23.jar
BaublesExpanded-2.1.13-GTNH.jar
gtnhlib-0.8.37-pre.jar
hodgepodge-2.7.5.jar
Thaumcraft-1.7.10-4.2.3.5.jar
Final Checklist
Your GTNH Discord Username
No response
Mod Version
2.7.5
Bug Report
Setting
threadedWorldDataSavingto true causeslabyrinth.datto be generated with the cell data stored underdata/cells, but normal thaumcraft's behavior is to store that data underData/cells. It also still tries to read that data fromData/cells, which means it fails to read any data from the file.As a result, all outer lands maze data is lost on server restart, which causes mazes to fail to generate properly.
You need to stop changing the path to
data/cells.Java Version
Java 8
Mod List or GTNH Pack Version
+unimixins-all-1.7.10-0.1.23.jar
BaublesExpanded-2.1.13-GTNH.jar
gtnhlib-0.8.37-pre.jar
hodgepodge-2.7.5.jar
Thaumcraft-1.7.10-4.2.3.5.jar
Final Checklist