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preventEntityChunkLoading breaks orbital station chunk generation in NTM: Space #901

Description

@MellowArpeggiation

Your GTNH Discord Username

mellowarpeggiation

Mod Version

2.7.143

Bug Report

Note that this is a compatibility issue with a mod that I maintain so I'll try to look into a solution myself as well, but any assistance would be helpful, or a tweak to this mod to detect the presence of ours and automatically disable the offending performance improvement.

Orbital station chunks fail to generate when preventEntityChunkLoading is enabled in Hodgepodge mod.
When attempting to launch an orbital station into orbit and travel to it via rocket, the station's chunks fail to generate when approaching the orbiting station. The rocket gets stuck in void space and the orbital station is not visible.

Steps to Reproduce:

  • Record the position of a future orbital station on two data disks
  • Launch the orbital station into orbit using a rocket or creative mode commands
  • Travel to the orbiting station using another rocket
  • Approach the station

Expected Behavior:

  • The orbital station's chunks should load and generate normally, allowing the player to dock with the station.

Actual Behavior:

  • The rocket freezes and gets stuck in void space when approaching the station
  • The orbital station is not visible, and station chunks fail to generate
  • You are stuck in your rocket until you die and reload the world

Java Version

Java 8

Mod List or GTNH Pack Version

NTM: Space (X5687)
Hodgepodge (2.7.143)

Final Checklist

  • I have searched the issues and haven't found a similar issue.

Activity

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