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Added InternalSandboxError function to handle sandbox error notice and remove sandbox if possible.
Added RemoveSandbox function to manage security capabilities.
Updated error message to include instructions for enabling settings.
Added instructions for disabling the .Sandboxed property and enabling 'Load Third Party Assets'.
Added instructions for resolving script loading issues with Adonis.
Added a user notice for potential loader issues related to Adonis Loader's script sandboxing. Included instructions on how to disable sandboxing for better functionality.
Added a new script to assist with loader related issues, including functionality for cloning and managing a debug helper.
Add additional conditions for debugHelper activation based on sandboxed states.
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Okay this is ready now @joritochip @Sceleratis @Expertcoderz @Dimenpsyonal @GalacticInspired |
- Prevent loader failing due to mutex creation - Prevent loader failing due to useless backup
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Note: The plugin functionality is not enabled because the server plugin requiring is not currently handled by the loader (but that should be done as part of a seperate PoF) Outside of this PR both of the following PRs #1905 and #2018 (yes even the panic mode, no it wasn't a meme) were created partially or fully due to in mind with exactly these script capabilities when some capabilities are partially unavailable. |
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An update regarding sandboxing. https://devforum.roblox.com/t/protect-your-games-with-script-capabilities-sandboxing/4634642 Roblox will start enforcing sandbox restrictions on the toolbox so this will be needed sooner or later. |
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❌ Not done because Adonis itself is grandfathered in, and any game-specific derivatives would not be sandboxed |


Fix loader sandboxing related issues. (Should largely fix sandboxing related issues unless script execution is totally disabled)